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Difference between revisions of "Model Database"

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{| class="wikitable"
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| '''If a model has no license, that means all rights reserved. You will need a private license or explicit permission from the creator to use it commercially or with modifications. However you may use all model here on non-commercial projects, that may not in any way cost money. If you gain permission to use a model in another way including commercially, you should still credit the author and link to the original model source.'''
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|}
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=ESRGAN ("old Architecture") Models=
 
=ESRGAN ("old Architecture") Models=
  
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{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-
 
|-
|[http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file Manga109Attempt]||Kingdomakrillic||4|| ||Anime / Manga||?||4||?||?||0.1K||Manga109||RRDB_PSNR_x4
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|[http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file Manga109Attempt]||Kingdomakrillic||4||[https://creativecommons.org/licenses/by/4.0/ CC BY 4.0]||Anime / Manga||?||4||?||?||0.1K||Manga109||RRDB_PSNR_x4
 
|-
 
|-
|[https://drive.google.com/open?id=1bqyG9llxkJ6i6MJTaNUiSgSXtrlPi0d7 Falcon Fanart]||LyonHrt||4|| ||Anime / Manga||125K||8||128||?||3.393K||Falcon Fanart||RRDB_PSNR_x4
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|[https://drive.google.com/open?id=1bqyG9llxkJ6i6MJTaNUiSgSXtrlPi0d7 Falcon Fanart]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Anime / Manga||125K||8||128||?||3.393K||Falcon Fanart||RRDB_PSNR_x4
 
|-
 
|-
|[https://1drv.ms/u/s!Aip-EMByJHY20wpGoLuSRzjdqh0T WaifuGAN v3]||[[User:DinJerr|DinJerr]]||4|| ||Anime / Manga||30K||2||128||?||0.173K||CG-Painted Anime||Manga109v2
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|[https://1drv.ms/u/s!Aip-EMByJHY20wpGoLuSRzjdqh0T WaifuGAN v3]||[[User:DinJerr|DinJerr]]||4||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Anime / Manga||30K||2||128||?||0.173K||CG-Painted Anime||Manga109v2
 
|-
 
|-
|[https://drive.google.com/open?id=1uJvdx3g3GEY0VxMnHb0ItBvoc6pmGvuH De-Toon]||LyonHrt||4|| ||Toon Shading / Sprite||225K||8||128||0.525K||7.117K||Custom Cartoon-style photos||RRDB_PSNR_x4
+
|[https://drive.google.com/open?id=1uJvdx3g3GEY0VxMnHb0ItBvoc6pmGvuH De-Toon]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Toon Shading / Sprite||225K||8||128||0.525K||7.117K||Custom Cartoon-style photos||RRDB_PSNR_x4
 
|-
 
|-
|[https://drive.google.com/open?id=103MX2bvd3GW0MYpC53ABU5VYY6v1t99Y DigiPaint]||TheAtheistGod||4||CC0||Digital Art Upscaler||35K||6||128||6||48.493K||Misc digital art, material studies||4xfalcoon300(manga)
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|[https://drive.google.com/open?id=103MX2bvd3GW0MYpC53ABU5VYY6v1t99Y DigiPaint]||TheAtheistGod||4||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||Digital Art Upscaler||35K||6||128||6||48.493K||Misc digital art, material studies||4xfalcoon300(manga)
 
|-
 
|-
|[https://drive.google.com/file/d/114yFJKeYCcr6st7aNNo9FJ8wDbEzLpdz/view?usp=sharing DeviantPixelHD]||Raulsangonzalo||4||non Commercial||Digital Art Upscaler||250K||16||128||1.327K||2.797K||Digital Art from Deviant Art||RRDB_PSNR_x4
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|[https://drive.google.com/file/d/114yFJKeYCcr6st7aNNo9FJ8wDbEzLpdz/view?usp=sharing DeviantPixelHD]||Raulsangonzalo||4||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Digital Art Upscaler||250K||16||128||1.327K||2.797K||Digital Art from Deviant Art||RRDB_PSNR_x4
 
|-
 
|-
|[https://drive.google.com/open?id=192Mw2_yUwCgqt3tAJ2sRxZ8hYHe4CKrZ FireAlpha]||BlueAmulet||4||CC BY-NC 4.0||Artwork with an alpha channel||1.285M|| ||128|| ||104k tiles, 1.2k imgs||Fire Emblem artwork with transparency||None
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|[https://drive.google.com/open?id=192Mw2_yUwCgqt3tAJ2sRxZ8hYHe4CKrZ FireAlpha]||[[User:BlueAmulet|BlueAmulet]]||4||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Artwork with an alpha channel||1.285M|| ||128|| ||104k tiles, 1.2k imgs||Fire Emblem artwork with transparency||None
 
|}
 
|}
  
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{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-
 
|-
|[https://drive.google.com/open?id=1qjpxp8z4FGLZxieUDEVKd6FDum-8vpvJ Comic Book]||LyonHrt||4|| ||Comic / Drawings||115K||8||128||592||1.548K||Custom (Spider-Man)||none (no interpolation)
+
|[https://drive.google.com/open?id=1qjpxp8z4FGLZxieUDEVKd6FDum-8vpvJ Comic Book]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Comic / Drawings||115K||8||128||592||1.548K||Custom (Spider-Man)||none (no interpolation)
 
|-
 
|-
|[https://mega.nz/#!dg4UzaCJ!dFQ0RdoeCWOypoaf2MGwCru1afArBB0yuYFDFRCfJ74 DigitalFrames 1.0]||Klexos||4|| ||Clean Digital Animation||1.06M||15||128||96.275||0.25K - 2.5K||Digital Cartoon Images||RRDB_PSNR_x4
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|[https://mega.nz/#!dg4UzaCJ!dFQ0RdoeCWOypoaf2MGwCru1afArBB0yuYFDFRCfJ74 DigitalFrames 1.0]||Klexos||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Clean Digital Animation||1.06M||15||128||96.275||0.25K - 2.5K||Digital Cartoon Images||RRDB_PSNR_x4
 
|-
 
|-
 
|-
 
|-
|[https://mega.nz/#!twxxWQTT!OjPL0o9sq2MM6Flac1shLo9CvE33P9mKKF73OMT-j2I DigitalFrames 2.0]||Klexos||4|| ||Digital Animation||905K||27||128||7||1.636M||Digital Cartoon Images||RRDB_PSNR_x4
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|[https://mega.nz/#!twxxWQTT!OjPL0o9sq2MM6Flac1shLo9CvE33P9mKKF73OMT-j2I DigitalFrames 2.0]||Klexos||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Digital Animation||905K||27||128||7||1.636M||Digital Cartoon Images||RRDB_PSNR_x4
 
|-
 
|-
 
|-
 
|-
|[https://mega.nz/#!lwAhQY5D!btyx5fjIRxD6GJwA8Dnnn7beUTvK_NIpDU8Qo69X-Ao DigitalFrames 2.1_Aggressive]||Klexos||4|| ||Flat Digital Animation||230K||27||128||2||1.8M||Digital Cartoon Images||DigitalFrames 2.0
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|[https://mega.nz/#!lwAhQY5D!btyx5fjIRxD6GJwA8Dnnn7beUTvK_NIpDU8Qo69X-Ao DigitalFrames 2.1_Aggressive]||Klexos||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Flat Digital Animation||230K||27||128||2||1.8M||Digital Cartoon Images||DigitalFrames 2.0
 
|-
 
|-
 
|-
 
|-
|[https://mega.nz/#!wgJ1yQAS!tY6P-9-fPKvpRouIw1uoBN3uMkzZKUbJs-WVfhIxa8E DigitalFrames 2.1_Final]||Klexos||4|| ||Digital & Traditional Animation||230K||27||128||2||1.8M||Cartoon Images||DigitalFrames 2.0
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|[https://mega.nz/#!wgJ1yQAS!tY6P-9-fPKvpRouIw1uoBN3uMkzZKUbJs-WVfhIxa8E DigitalFrames 2.1_Final]||Klexos||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Digital & Traditional Animation||230K||27||128||2||1.8M||Cartoon Images||DigitalFrames 2.0
 
|-
 
|-
|[https://de-next.owncube.com/index.php/s/jYnFtncarkBmpcF FatalimiX]||Twittman||4||[https://opensource.org/licenses/MPL-2.0 MPLv2]||Comic and Cartoon style images||260k||10||128||31||69k/79k||Digital Comics||4x_Fatality_MKII_90000_G_02.pth
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|[https://de-next.owncube.com/index.php/s/jYnFtncarkBmpcF FatalimiX]||[[User:Twittman|Twittman]]||4||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||Comic and Cartoon style images||260k||10||128||31||69k/79k||Digital Comics||4x_Fatality_MKII_90000_G_02.pth
 
|-
 
|-
|[https://drive.google.com/open?id=1dT7Pw0iwPkQC4-rWriibrVLuA3KS3pS4 SpongeBob]||Joey||4|| ||Cartoons & SpongeBob Games||235k||20||128||585||8k||Scene-detected frames from random Season 11 episodes||4xESRGAN
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|[https://drive.google.com/open?id=1dT7Pw0iwPkQC4-rWriibrVLuA3KS3pS4 SpongeBob]||Joey||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Cartoons & SpongeBob Games||235k||20||128||585||8k||Scene-detected frames from random Season 11 episodes||4xESRGAN
 
|-
 
|-
|[https://drive.google.com/open?id=1NHuNF36dp_myvPH__IesJ5x6GuppUwS6 SpongeBob v6]||Joey||4|| ||Cartoons||190k||20||128|| ||4,803||1 frame of every scene of season 11, downscaled 50% with nearest neighbor||4xESRGAN
+
|[https://drive.google.com/open?id=1NHuNF36dp_myvPH__IesJ5x6GuppUwS6 SpongeBob v6]||Joey||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Cartoons||190k||20||128|| ||4,803||1 frame of every scene of season 11, downscaled 50% with nearest neighbor||4xESRGAN
 
|-
 
|-
|[https://drive.google.com/open?id=1HFA1e75QvdostGAZVPBxFHtkiru5gLPa Spongebob v6 De-Quantize]||Joey||4|| ||Quantized Cartoons||90k||20||128|| ||4,803||1 frame of every scene of season 11, downscaled 50% with nearest neighbor||4x Spongebob v6
+
|[https://drive.google.com/open?id=1HFA1e75QvdostGAZVPBxFHtkiru5gLPa Spongebob v6 De-Quantize]||Joey||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Quantized Cartoons||90k||20||128|| ||4,803||1 frame of every scene of season 11, downscaled 50% with nearest neighbor||4x Spongebob v6
 
|-
 
|-
|[https://drive.google.com/open?id=1geNLDAnQzLadMvvoRLhVy4MXhQf5t8JP Spongebob v6 Deblur]||Joey||4|| ||Cartoons||65k||20||128|| ||4,803||1 frame of every scene of season 11, downscaled 50% with nearest neighbor||4x Spongebob v6
+
|[https://drive.google.com/open?id=1geNLDAnQzLadMvvoRLhVy4MXhQf5t8JP Spongebob v6 Deblur]||Joey||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Cartoons||65k||20||128|| ||4,803||1 frame of every scene of season 11, downscaled 50% with nearest neighbor||4x Spongebob v6
 +
|-
 +
|[https://1drv.ms/u/s!Aip-EMByJHY26nuB0Lo0rdirfGoi?e=XI9Fa2 HugePeeps]||[[User:DinJerr|DinJerr]]||8||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Painted humans||360k||4||256|| ||1,000+||A bunch of pretty girls (and guys) from ArtStation||TGHQFace8x
 +
|-
 +
|[https://de-next.owncube.com/index.php/s/x99pKzS7TNaErrC Fatal_Anime]||[[User:Twittman|Twittman]]||4||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||Anime and Cartoons||500k||6||128||18||183k||Anime and Manga images||4x_Fatality_Comix_MKII_430000_G.pth
 +
|-
 +
|[https://1drv.ms/u/s!Aip-EMByJHY26wU-wOqApp7Hu7tt?e=4ihnBr HugePaint]||[[User:DinJerr|DinJerr]]||8||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Digital Illustrations||500k||4||256|| ||1,000+||Variety of images from ArtStation||HugePeeps
 
|}
 
|}
  
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Spongebob v6 De-Quantize is for de-quantizing as well as upscaling. The results are pretty blurry but it works decently enough.
 
Spongebob v6 De-Quantize is for de-quantizing as well as upscaling. The results are pretty blurry but it works decently enough.
  
Spongebob v6 Deblur was created as Joey wasn't entirely happy with the main Spongebob v6 model. It was trained with blurring OTF options and two different downscale types.  
+
Spongebob v6 Deblur was created as Joey wasn't entirely happy with the main Spongebob v6 model. It was trained with blurring OTF options and two different downscale types.
 +
 
 +
HugePeeps v1 was created by DinJerr to test out a theory on how to properly train 8x models. This particular model best works on painted pics of ladies.
 +
 
 +
HugePaint v1 is trained on a more generic dataset with a balance of illustrated humans, vegetation, minerals and some animals.
  
 
Some of the first cartoon painted models for ESRGAN can still be found [https://esrgan.blogspot.com/2019/01 here], but have been mostly superseded by newer models.
 
Some of the first cartoon painted models for ESRGAN can still be found [https://esrgan.blogspot.com/2019/01 here], but have been mostly superseded by newer models.
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{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://drive.google.com/open?id=1LFd4BqZ2N8p21JzjLX6hGdm7RpVIkH7s Xbrz]||LyonHrt||4|| ||Xbrz style pixel art upscaler||90K||8||128||368||1.897K||custom xbrz up-scaled||RRDB_PSNR_x4
+
|[https://drive.google.com/open?id=1LFd4BqZ2N8p21JzjLX6hGdm7RpVIkH7s Xbrz]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Xbrz style pixel art upscaler||90K||8||128||368||1.897K||custom xbrz up-scaled||RRDB_PSNR_x4
 +
|-
 +
|[https://drive.google.com/open?id=1VDbjRii9zyyUhyqnQd5H8OP8d3AuwjTe Xbrz+DD]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Xbrz style pixel art upscaler with de-dithering||90K||8||128||470||1.523K||custom de-dithered xbrz||xbrz
 +
|-
 +
|[https://drive.google.com/open?id=1jE2le5Lsab-AcMUMm0Zr9L-OvFNhnRAG ScaleNX]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Scalenx style pixel art upscaler||80K||8||128||599||1.070K||custom scalenx up-scaled from retroarch shader||RRDB_PSNR_x4
 
|-
 
|-
|[https://drive.google.com/open?id=1VDbjRii9zyyUhyqnQd5H8OP8d3AuwjTe Xbrz+DD]||LyonHrt||4|| ||Xbrz style pixel art upscaler with de-dithering||90K||8||128||470||1.523K||custom de-dithered xbrz||xbrz
+
|[https://de-next.owncube.com/index.php/s/gPjswdm6gCegQdz Fatality]||[[User:Twittman|Twittman]]||4||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||(dithered) spirites||265K||10||128||160||19.7K||?||[https://de-next.owncube.com/index.php/s/YbAqNMMTtxrajF6 Face]
 
|-
 
|-
|[https://drive.google.com/open?id=1jE2le5Lsab-AcMUMm0Zr9L-OvFNhnRAG ScaleNX]||LyonHrt||4|| ||Scalenx style pixel art upscaler||80K||8||128||599||1.070K||custom scalenx up-scaled from retroarch shader||RRDB_PSNR_x4
+
|[https://cloud.owncube.com/s/24ayg3cmpW3zNza Rebout]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Character Sprites||325K||8||128||106||23.808K||Custom prepared sprites from kof 94 rebout||Detoon
 
|-
 
|-
|[https://de-next.owncube.com/index.php/s/gPjswdm6gCegQdz Fatality]||Twittman||4||[https://opensource.org/licenses/MPL-2.0 MPLv2]||(dithered) spirites||265K||10||128||160||19.7K||?||[https://de-next.owncube.com/index.php/s/YbAqNMMTtxrajF6 Face]
+
|[https://1drv.ms/u/s!Aip-EMByJHY200rP1TW3aAdb2dkZ?e=enlvAO Lady0101]||[[User:DinJerr|DinJerr]]||4||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Painting-style||340K||4||128||52||7K||CG-Painted Pinups & Landscapes||[https://1drv.ms/u/s!Aip-EMByJHY20wpGoLuSRzjdqh0T WaifuGAN v3]
 
|-
 
|-
|[https://cloud.owncube.com/s/24ayg3cmpW3zNza Rebout]||LyonHrt||4|| ||Character Sprites||325K||8||128||106||23.808K||Custom prepared sprites from kof 94 rebout||Detoon
+
|[https://drive.google.com/open?id=1BzT-KwUBiZzACxGdIN6w930aOVvvfhg7 Faithful 2x]||Joey||2||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||General small pixel textures||130K||80||32||3713||2.858K||Faithful 32x32 (HR) / default Minecraft 1.13 and 1.14 (LR)||Private model trained from 2xESRGAN
 
|-
 
|-
|[https://1drv.ms/u/s!Aip-EMByJHY200rP1TW3aAdb2dkZ?e=enlvAO Lady0101]||[[User:DinJerr|DinJerr]]||4|| ||Painting-style||340K||4||128||52||7K||CG-Painted Pinups & Landscapes||[https://1drv.ms/u/s!Aip-EMByJHY20wpGoLuSRzjdqh0T WaifuGAN v3]
+
|[https://1drv.ms/u/s!Aip-EMByJHY22BhfdJ1Epkfc3ugq?e=yVfXkz FArtDIV3 Suite]||[[User:DinJerr|DinJerr]]||4||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Pixels to digital painting||700K~||4||128||100~||10K~||DIV2K, FatalityFaces, ArtStation paintings||ArtStation1337
 
|-
 
|-
|[https://drive.google.com/open?id=1BzT-KwUBiZzACxGdIN6w930aOVvvfhg7 Faithful 2x]||Joey||2||CC0||General small pixel textures||130K||80||32||3713||2.858K||Faithful 32x32 (HR) / default Minecraft 1.13 and 1.14 (LR)||Private model trained from 2xESRGAN
+
|[https://1drv.ms/u/s!Aip-EMByJHY200v-vXPezsCsUd5T?e=r7mBNn BigFArt Suite]||[[User:DinJerr|DinJerr]]||4||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Larger-scaled pixels to digital painting||800+||6||192||200~||12K~||DIV2K, FatalityFaces, ArtStation paintings||Face Focus
 
|-
 
|-
|[https://1drv.ms/u/s!Aip-EMByJHY22BhfdJ1Epkfc3ugq?e=yVfXkz FArtDIV3 Suite]
+
|[https://de-next.owncube.com/index.php/s/ECsEHxdoYCnFsZA Fatal Pixels]||[[User:Twittman|Twittman]]||4||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||Sprites||340K||22||96||151||49K||Anime, Manga||Fatality_MKII_90k
|DinJerr
 
|4
 
|
 
|Pixels to digital painting
 
|700K~
 
|4
 
|128
 
|100~
 
|10K~
 
|DIV2K, FatalityFaces, ArtStation paintings
 
|ArtStation1337
 
 
|-
 
|-
|[https://1drv.ms/u/s!Aip-EMByJHY200v-vXPezsCsUd5T?e=r7mBNn BigFArt Suite]
+
|[https://drive.google.com/open?id=1Uc9RUc2YpZKpPoGQeGxNUb3Ro-U720cH SmoothRealism]||Joey||4||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Pixel art, rocky/grainy textures||140K||2||64||?||679||R3DCraft Smooth Realism Texture Pack 64x||RRDB_PSNR_x4
|DinJerr
 
|4
 
|
 
|Larger-scaled pixels to digital painting
 
|800+
 
|6
 
|192
 
|200~
 
|12K~
 
|DIV2K, FatalityFaces, ArtStation paintings
 
|Face Focus
 
 
|}
 
|}
  
Line 161: Line 158:
 
FArtDIV3 Suite is a group of models based on a large image dataset trained using OTF tile generation. Most of the models are based off the Base model, and suite different purposes. Fine is used to generate details, but may be noisy/grainy at times. Blend will attempt to blend colour steps into proper gradients. UnholyFArt is a interpolated model that reduces details in favor of sharp blends.  
 
FArtDIV3 Suite is a group of models based on a large image dataset trained using OTF tile generation. Most of the models are based off the Base model, and suite different purposes. Fine is used to generate details, but may be noisy/grainy at times. Blend will attempt to blend colour steps into proper gradients. UnholyFArt is a interpolated model that reduces details in favor of sharp blends.  
  
BigFArt Suite is similar to FArtDIV3, but for larger pixel sprites/art in the context of tile size.  
+
BigFArt Suite is similar to FArtDIV3, but for larger pixel sprites/art in the context of tile size.
  
 
===Photographs and Photorealism===
 
===Photographs and Photorealism===
Line 177: Line 174:
 
|[https://drive.google.com/file/d/1KToK9mOz05wgxeMaWj9XFLOE4cnvo40D/view?usp=sharing Box]||buildist||4||GNU GPLv3||Realistic||390K||8||192||268||11.577K||Flickr2K+Div2K+OST||PSNR model from same data
 
|[https://drive.google.com/file/d/1KToK9mOz05wgxeMaWj9XFLOE4cnvo40D/view?usp=sharing Box]||buildist||4||GNU GPLv3||Realistic||390K||8||192||268||11.577K||Flickr2K+Div2K+OST||PSNR model from same data
 
|-
 
|-
|[https://drive.google.com/file/d/1d89zvzC6BKf5EKapBtc4MH2DX5GClKzl/view Nickelback]||BlackScout||4||GNU GPLv3||Photographs||70k||8||128||11||44.55k||Wallpapers||4xESRGAN
+
|[https://drive.google.com/file/d/1d89zvzC6BKf5EKapBtc4MH2DX5GClKzl/view Nickelback]||[[User:BlackScout|BlackScout]]||4||GNU GPLv3||Photographs||70k||8||128||11||44.55k||Wallpapers||4xESRGAN
 
|-
 
|-
 
|[https://drive.google.com/file/d/1dGmhHUPmb3lO9buX_Bt2nq97Nk5MCTb4/view Ground]||ZaphodBreeblebox||4|| ||Ground Textures||305K||?||128||?||?||Custom (Ground textures Google)||?
 
|[https://drive.google.com/file/d/1dGmhHUPmb3lO9buX_Bt2nq97Nk5MCTb4/view Ground]||ZaphodBreeblebox||4|| ||Ground Textures||305K||?||128||?||?||Custom (Ground textures Google)||?
 
|-
 
|-
|[https://mega.nz/#!KmpAXaJb!MoWN4XArM9n1xZEyeyS9Tt9yQkYcDvbZIszHTNzfZlo Misc]||[[User:Alsa|Alsa]]||4||GNU GPLv3||Surface Textures||220K||32||128||338||20.797K||Custom (Photos)||[http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file Manga109Attempt]
+
|[https://mega.nz/#!KmpAXaJb!MoWN4XArM9n1xZEyeyS9Tt9yQkYcDvbZIszHTNzfZlo Misc]||[[User:Alsa|Alsa]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Surface Textures||220K||32||128||338||20.797K||Custom (Photos)||[http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file Manga109Attempt]
 
|}
 
|}
  
Line 199: Line 196:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-
 
|-
|[https://drive.google.com/file/d/1HIBRKFs7s-XhpN1p7rwAWcMTHwFRqn3n/view Trixie]||LyonHrt||4|| ||Star Wars||275K||8||192||87||19.814K||?||None
+
|[https://drive.google.com/file/d/1HIBRKFs7s-XhpN1p7rwAWcMTHwFRqn3n/view Trixie]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Star Wars||275K||8||192||87||19.814K||?||None
 
|-
 
|-
|[https://drive.google.com/open?id=19ICMKNuS4PbhmtA7Be9lUE6v8NHDDEzP Face Focus]||LyonHrt||4|| ||Face De-blur||275K||8||192||455||4.157K||Custom (Faces)||RRDB_PSNR_x4
+
|[https://drive.google.com/open?id=19ICMKNuS4PbhmtA7Be9lUE6v8NHDDEzP Face Focus]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Face De-blur||275K||8||192||455||4.157K||Custom (Faces)||RRDB_PSNR_x4
 
|-
 
|-
|[https://de-next.owncube.com/index.php/s/YbAqNMMTtxrajF6 Face]||Twittman||4|| ||Face Upscaling||250K||10||128||967||3.765K||Custom (Faces)||[https://mega.nz/#!uhAVEaAA!qfwIQ44Ba3rXMAb2-M3aM3zFBCwzmyQ64IO_0O-csJE 4xESRGAN]
+
|[https://de-next.owncube.com/index.php/s/YbAqNMMTtxrajF6 Face]||[[User:Twittman|Twittman]]||4||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||Face Upscaling||250K||10||128||967||3.765K||Custom (Faces)||[https://mega.nz/#!uhAVEaAA!qfwIQ44Ba3rXMAb2-M3aM3zFBCwzmyQ64IO_0O-csJE 4xESRGAN]
 
|-
 
|-
|[https://de-next.owncube.com/index.php/s/mZRG4HB3KdP2iP6 Face-Ality V1]||Twittman||4||[https://opensource.org/licenses/MPL-2.0 MPLv2]||Face Upscaling||310k||10||128||257||13.3k||Custom (Faces)||4x_Faces_04_N_180000_G.pth
+
|[https://de-next.owncube.com/index.php/s/mZRG4HB3KdP2iP6 Face-Ality V1]||[[User:Twittman|Twittman]]||4||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||Face Upscaling||310k||10||128||257||13.3k||Custom (Faces)||4x_Faces_04_N_180000_G.pth
 
|-
 
|-
 
|[https://drive.google.com/open?id=1OyOJIW224hBhb-aTCbuUQb0qzKmE4oH6 TGHQFace8x]||[[User:Torrentguy_(tg)|Torrentguy]]||8||GNU GPL3||Face Upscaling||500k||8||128||54||70k||Flickr Cropped Faces||[https://mega.nz/#!6kwQiCCS!v2uN8R44vVrlzmSqffGaCnzgogkPhhl67myJbuG45SA 8xESRGAN]
 
|[https://drive.google.com/open?id=1OyOJIW224hBhb-aTCbuUQb0qzKmE4oH6 TGHQFace8x]||[[User:Torrentguy_(tg)|Torrentguy]]||8||GNU GPL3||Face Upscaling||500k||8||128||54||70k||Flickr Cropped Faces||[https://mega.nz/#!6kwQiCCS!v2uN8R44vVrlzmSqffGaCnzgogkPhhl67myJbuG45SA 8xESRGAN]
Line 221: Line 218:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://drive.google.com/open?id=1xPzqzTG5L6y5I0U3W0oQjexwGF5zfG32 Map]||LyonHrt||4|| ||Map / Old Paper with text||120K||8||192||361||2.311K||Custom(Scans)||none
+
|[https://drive.google.com/open?id=1xPzqzTG5L6y5I0U3W0oQjexwGF5zfG32 Map]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Map / Old Paper with text||120K||8||192||361||2.311K||Custom(Scans)||none
 
|-
 
|-
|[https://drive.google.com/open?id=12fR-pWw6YL2ZbS6EDvrAeOVoQHWkWl5L Forest]||LyonHrt||4|| ||Wood / Leaves||160K||8||192||590||2.2K||Custom(?)||none
+
|[https://drive.google.com/open?id=12fR-pWw6YL2ZbS6EDvrAeOVoQHWkWl5L Forest]||[[User:LyonHrt|LyonHrt]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Wood / Leaves||160K||8||192||590||2.2K||Custom(?)||none
 
|-
 
|-
|[https://mega.nz/#!bmBg2KaD!4BbOLPoY2dLbMywmrfPN4f0CvSU3D7aAFq_KbQPeJMo Skyrim Armory]||[[User:Alsa|Alsa]]||4||GNU GPLv3||Armor, Clothes and Weapons||80K||26||128||2.6K||0.8K||Skyrim Mod textures||[http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file Manga109Attempt]
+
|[https://mega.nz/#!bmBg2KaD!4BbOLPoY2dLbMywmrfPN4f0CvSU3D7aAFq_KbQPeJMo Skyrim Armory]||[[User:Alsa|Alsa]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Armor, Clothes and Weapons||80K||26||128||2.6K||0.8K||Skyrim Mod textures||[http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file Manga109Attempt]
 
|-
 
|-
 
|[https://drive.google.com/file/d/1waC7a63nh5qkrLQe95sMcN4HRpaqhD9r/view Skyrim Wood]||Laeris||4|| ||Wood||75K||?||?||?||?||?||?
 
|[https://drive.google.com/file/d/1waC7a63nh5qkrLQe95sMcN4HRpaqhD9r/view Skyrim Wood]||Laeris||4|| ||Wood||75K||?||?||?||?||?||?
 
|-
 
|-
|[https://drive.google.com/file/d/1RjVWNUFtVyz4ykqu6Pm9wmO03pPEBGqg/view Skyrim Misc]||Deorder||4|| ||Skyrim Diffuse Textures||105K||?||128||?||Skyrim Diffuse Textures||?
+
|[https://drive.google.com/file/d/1RjVWNUFtVyz4ykqu6Pm9wmO03pPEBGqg/view Skyrim Misc]||Deorder||4||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||Skyrim Diffuse Textures||105K||?||128||?||Skyrim Diffuse Textures||?
 
|-
 
|-
|[https://1drv.ms/u/s!AiWox1lAWLoTg1bUeJouJNOFZ_Jj Fallout 4 Weapons]||Bob||4|| ||Fallout Weapon Diffuse Textures||120K||13||128||2.973K||532(OTF)||Fallout 4 HDDLC Weapon Diffuse Textures||[http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file Manga109Attempt]
+
|[https://1drv.ms/u/s!AiWox1lAWLoTg1bUeJouJNOFZ_Jj Fallout 4 Weapons]||Bob||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Fallout Weapon Diffuse Textures||120K||13||128||2.973K||532(OTF)||Fallout 4 HDDLC Weapon Diffuse Textures||[http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file Manga109Attempt]
 
|-
 
|-
|[https://1drv.ms/u/s!AiWox1lAWLoThANuXjxIR-hqA6os Fallout Weapons V2]||Bob||4|| ||Video game textures, mostly metal rusty, clean or painted.||180K||13||128||1.19K||1.999K(OTF)||Fallout 4 HD DLC(Weapon,Armor/Clothes,Vehicle and Interior/Architecture textures to be exact)||[https://1drv.ms/u/s!AiWox1lAWLoTg1bUeJouJNOFZ_Jj Fallout 4 Weapons]
+
|[https://1drv.ms/u/s!AiWox1lAWLoThANuXjxIR-hqA6os Fallout Weapons V2]||Bob||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Video game textures, mostly metal rusty, clean or painted.||180K||13||128||1.19K||1.999K(OTF)||Fallout 4 HD DLC(Weapon,Armor/Clothes,Vehicle and Interior/Architecture textures to be exact)||[https://1drv.ms/u/s!AiWox1lAWLoTg1bUeJouJNOFZ_Jj Fallout 4 Weapons]
 
|-
 
|-
|[https://drive.google.com/file/d/1zC97RLUg5ejqb5-4Dj5q-SzdLPLiMozH/view Nickelfront]||BlackScout||4||GNU GPLv3||Money, Coins||14k||8||128||105||1.176k||Images of Coins||4xESRGAN
+
|[https://drive.google.com/file/d/1zC97RLUg5ejqb5-4Dj5q-SzdLPLiMozH/view Nickelfront]||[[User:BlackScout|BlackScout]]||4||GNU GPLv3||Money, Coins||14k||8||128||105||1.176k||Images of Coins||4xESRGAN
 
|-
 
|-
|[https://drive.google.com/file/d/1zlc8BWOcpCbSZpwf7ArMCqpb0Tf9DlZk/view BS_Wolly]||BlackScout||2||GNU GPLv3||Pixar Movies / Wall-E||38k||1||256||3||9.0k||BD 1080p Wall-E Frames||2xESRGAN
+
|[https://drive.google.com/file/d/1zlc8BWOcpCbSZpwf7ArMCqpb0Tf9DlZk/view BS_Wolly]||[[User:BlackScout|BlackScout]]||2||GNU GPLv3||Pixar Movies / Wall-E||38k||1||256||3||9.0k||BD 1080p Wall-E Frames||2xESRGAN
 
|}
 
|}
  
Line 265: Line 262:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://mega.nz/#!Sq52DIQD!v01R93hb8Je0_8aaXLiZwKzOslDv7-FEri5_FW7H-Pw Normal Maps]||[[User:Alsa|Alsa]]||4||GNU GPLv3||Normal Maps||36K||27||128||?||?||Custom (Normal Maps)||[https://drive.google.com/file/d/14eWzh-AG6BsXX3tSiPgfQKs_zPHDOwI7/view Normal Maps - Skyrim artifacted]
+
|[https://mega.nz/#!Sq52DIQD!v01R93hb8Je0_8aaXLiZwKzOslDv7-FEri5_FW7H-Pw Normal Maps]||[[User:Alsa|Alsa]]||4||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Normal Maps||36K||27||128||?||?||Custom (Normal Maps)||[https://drive.google.com/file/d/14eWzh-AG6BsXX3tSiPgfQKs_zPHDOwI7/view Normal Maps - Skyrim artifacted]
 
|-
 
|-
|[https://drive.google.com/file/d/14eWzh-AG6BsXX3tSiPgfQKs_zPHDOwI7/view Normal Maps - Skyrim artifacted]||Deorder||4|| ||Skyrim Normal Maps||145K||?||128||?||?||Skyrim Normal Maps||?
+
|[https://drive.google.com/file/d/14eWzh-AG6BsXX3tSiPgfQKs_zPHDOwI7/view Normal Maps - Skyrim artifacted]||Deorder||4||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||Skyrim Normal Maps||145K||?||128||?||?||Skyrim Normal Maps||?
 
|}
 
|}
  
Line 281: Line 278:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://drive.google.com/file/d/1trYs4AuC9s2JWAbryHdNyy5cgYV-V8cH/view Skyrim Alpha]||Deorder||4|| ||Alpha Channel||105K||?||128||?||?||Alpha Channels from Skyrim||?
+
|[https://drive.google.com/file/d/1trYs4AuC9s2JWAbryHdNyy5cgYV-V8cH/view Skyrim Alpha]||Deorder||4||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||Alpha Channel||105K||?||128||?||?||Alpha Channels from Skyrim||?
 
|-
 
|-
|[https://drive.google.com/open?id=1-mxmDF1Dh-PnQqRz_PeCrvsTkHjYCbi3 Deoldify]||TheAtheistGod||4||CC0||B/W Photo Restoration||790K||16||128||?||2.931M||[https://groups.csail.mit.edu/vision/datasets/ADE20K/ ADE20K], [https://data.vision.ee.ethz.ch/cvl/DIV2K/ DIV2K], [http://www.loc.gov/pictures/ Library of Congress]||Falcon Fanart (?)
+
|[https://drive.google.com/open?id=1-mxmDF1Dh-PnQqRz_PeCrvsTkHjYCbi3 Deoldify]||TheAtheistGod||4||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||B/W Photo Restoration||790K||16||128||?||2.931M||[https://groups.csail.mit.edu/vision/datasets/ADE20K/ ADE20K], [https://data.vision.ee.ethz.ch/cvl/DIV2K/ DIV2K], [http://www.loc.gov/pictures/ Library of Congress]||Falcon Fanart (?)
 
|}
 
|}
  
Line 297: Line 294:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-
 
|-
|[https://de-next.owncube.com/index.php/s/aAojXwLTPZto8rP Fatality DeBlur]||Twittman||1||[https://opensource.org/licenses/MPL-2.0 MPLv2]||Deblurring||270K||1||128||4||41K||Mix of anime, manga, and photos||1x_DeJpeg_Fatality_01_175000_G.pth
+
|[https://de-next.owncube.com/index.php/s/aAojXwLTPZto8rP Fatality DeBlur]||[[User:Twittman|Twittman]]||1||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||Deblurring||270K||1||128||4||41K||Mix of anime, manga, and photos||1x_DeJpeg_Fatality_01_175000_G.pth
 
|-
 
|-
|[https://drive.google.com/file/d/1GoUY7t5kE0Ubi-NDvlMB8lUs-_u_f6tS/view?usp=sharing LADDIER1]||Alexander Syring||4|| ||Remove noise, grain, box/lens/guassian blur||282K||8||128|| ||12.7K||Mostly images of Nirvana, some of other images||RRDB_ESRGAN_x4.pth
+
|[https://drive.google.com/file/d/1GoUY7t5kE0Ubi-NDvlMB8lUs-_u_f6tS/view?usp=sharing LADDIER1]||Alexander Syring||4||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||Remove noise, grain, box/lens/guassian blur||282K||8||128|| ||12.7K||Mostly images of Nirvana, some of other images||RRDB_ESRGAN_x4.pth
 
|}
 
|}
  
Line 311: Line 308:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-
 
|-
|[https://drive.google.com/open?id=1f5kIr3gG5GjbN_EM96CCB0nqu_2_56gh ISO denoise v1]||[https://github.com/alpha0010/ Alpha]||1||CC0||Remove high ISO noise||372K||1||128||2||170K||Custom (DSLR photos)||1xESRGAN.pth
+
|[https://drive.google.com/open?id=1f5kIr3gG5GjbN_EM96CCB0nqu_2_56gh ISO denoise v1]||[https://github.com/alpha0010/ Alpha]||1||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||Remove high ISO noise||372K||1||128||2||170K||Custom (DSLR photos)||1xESRGAN.pth
 
|-
 
|-
|[https://drive.google.com/open?id=1HSUvnQm56_CmVAAMjTfVn_Hi6a4Bm2h0 ISO denoise v2]||[https://github.com/alpha0010/ Alpha]||1||CC0||Remove high ISO noise||308K||1||128||1||239K||Custom (DSLR photos)||1x_ISO_denoise_v1.pth
+
|[https://drive.google.com/open?id=1HSUvnQm56_CmVAAMjTfVn_Hi6a4Bm2h0 ISO denoise v2]||[https://github.com/alpha0010/ Alpha]||1||[https://creativecommons.org/publicdomain/zero/1.0/ CC0]||Remove high ISO noise||308K||1||128||1||239K||Custom (DSLR photos)||1x_ISO_denoise_v1.pth
 
|}
 
|}
 
High ISO is required to capture images at very high shutter speeds and/or in poor lighting. However, increasing ISO also results in noise that is challenging to remove without also losing fine details. To remove this noise without damaging details, one can apply the technique of median stacking: combine 10-100 photos of the exact same object to separate the signal (clear photo) from noise. ISO denoise v1 is trained on a handcraft set of pairs between original noisy photos and median stacked counterparts. It tends to be conservative, avoiding modifying anything that does not closely resemble camera ISO noise.
 
High ISO is required to capture images at very high shutter speeds and/or in poor lighting. However, increasing ISO also results in noise that is challenging to remove without also losing fine details. To remove this noise without damaging details, one can apply the technique of median stacking: combine 10-100 photos of the exact same object to separate the signal (clear photo) from noise. ISO denoise v1 is trained on a handcraft set of pairs between original noisy photos and median stacked counterparts. It tends to be conservative, avoiding modifying anything that does not closely resemble camera ISO noise.
Line 324: Line 321:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://mega.nz/#!7io2gSQR!UB9u2k51daixTgC2H0LdOWzNlkDyIDHwxBX4BVY2J3k JPG (0-20%) A]||[[User:Alsa|Alsa]]||1||GNU GPLv3||JPG compressed Images||178K||2||128||52||6.23K||Custom (Photos / Manga)||[https://mega.nz/#!OzpFHYAD!0swA_J18bSygyVgMHac3P4kkBx6ZYUHNnL9qXhiu-9I JPG (20-40%)]
+
|[https://mega.nz/#!7io2gSQR!UB9u2k51daixTgC2H0LdOWzNlkDyIDHwxBX4BVY2J3k JPG (0-20%) A]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||JPG compressed Images||178K||2||128||52||6.23K||Custom (Photos / Manga)||[https://mega.nz/#!OzpFHYAD!0swA_J18bSygyVgMHac3P4kkBx6ZYUHNnL9qXhiu-9I JPG (20-40%)]
 
|-
 
|-
|[https://drive.google.com/file/d/1maYmC5yyzWCC42X5O0HeDuepsLFh7AV4/view JPG (0-20%) B]||[[User:BlueAmulet|BlueAmulet]]||1||CC BY-NC 4.0||JPG compressed Images||610K||1||128||11||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!OzpFHYAD!0swA_J18bSygyVgMHac3P4kkBx6ZYUHNnL9qXhiu-9I JPG (20-40%)]
+
|[https://drive.google.com/file/d/1maYmC5yyzWCC42X5O0HeDuepsLFh7AV4/view JPG (0-20%) B]||[[User:BlueAmulet|BlueAmulet]]||1||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||JPG compressed Images||610K||1||128||11||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!OzpFHYAD!0swA_J18bSygyVgMHac3P4kkBx6ZYUHNnL9qXhiu-9I JPG (20-40%)]
 
|-
 
|-
|[https://mega.nz/#!OzpFHYAD!0swA_J18bSygyVgMHac3P4kkBx6ZYUHNnL9qXhiu-9I JPG (20-40%) A]||[[User:Alsa|Alsa]]||1||GNU GPLv3||JPG compressed Images||141K||2||128||42||6.23K||Custom (Photos / Manga)||[https://mega.nz/#!Kr5Q1C7C!yq4910SjvAyMS_40IhrOsShA21OXdP8rxfiMsEuYbW8 JPG (40-60%)]
+
|[https://mega.nz/#!OzpFHYAD!0swA_J18bSygyVgMHac3P4kkBx6ZYUHNnL9qXhiu-9I JPG (20-40%) A]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||JPG compressed Images||141K||2||128||42||6.23K||Custom (Photos / Manga)||[https://mega.nz/#!Kr5Q1C7C!yq4910SjvAyMS_40IhrOsShA21OXdP8rxfiMsEuYbW8 JPG (40-60%)]
 
|-
 
|-
|[https://drive.google.com/file/d/1AjVnJCne4_JNYKGfzeogNxXo5zXMCGLe/view JPG (20-40%) B]||[[User:BlueAmulet|BlueAmulet]]||1||CC BY-NC 4.0||JPG compressed Images||535K||1||128||10||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!Kr5Q1C7C!yq4910SjvAyMS_40IhrOsShA21OXdP8rxfiMsEuYbW8 JPG (40-60%)]
+
|[https://drive.google.com/file/d/1AjVnJCne4_JNYKGfzeogNxXo5zXMCGLe/view JPG (20-40%) B]||[[User:BlueAmulet|BlueAmulet]]||1||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||JPG compressed Images||535K||1||128||10||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!Kr5Q1C7C!yq4910SjvAyMS_40IhrOsShA21OXdP8rxfiMsEuYbW8 JPG (40-60%)]
 
|-
 
|-
|[https://mega.nz/#!Kr5Q1C7C!yq4910SjvAyMS_40IhrOsShA21OXdP8rxfiMsEuYbW8 JPG (40-60%) A]||[[User:Alsa|Alsa]]||1||GNU GPLv3||JPG compressed Images||100K||2||128||31||~6.5K||Custom (Photos / Manga)||[https://mega.nz/#!6j4RRQBD!3CX7XN9ZEAeWR3aXBAsDRpxSfKbM8zR1N9GXgbP38Ig JPG (60-80%)]
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|[https://mega.nz/#!Kr5Q1C7C!yq4910SjvAyMS_40IhrOsShA21OXdP8rxfiMsEuYbW8 JPG (40-60%) A]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||JPG compressed Images||100K||2||128||31||~6.5K||Custom (Photos / Manga)||[https://mega.nz/#!6j4RRQBD!3CX7XN9ZEAeWR3aXBAsDRpxSfKbM8zR1N9GXgbP38Ig JPG (60-80%)]
 
|-
 
|-
|[https://drive.google.com/file/d/1lgpo60okKC_9D6mzymHOvwdJDsOqxi7j/view JPG (40-60%) B]||[[User:BlueAmulet|BlueAmulet]]||1||CC BY-NC 4.0||JPG compressed Images||550K||1||128||10||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!6j4RRQBD!3CX7XN9ZEAeWR3aXBAsDRpxSfKbM8zR1N9GXgbP38Ig JPG (60-80%)]
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|[https://drive.google.com/file/d/1lgpo60okKC_9D6mzymHOvwdJDsOqxi7j/view JPG (40-60%) B]||[[User:BlueAmulet|BlueAmulet]]||1||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||JPG compressed Images||550K||1||128||10||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!6j4RRQBD!3CX7XN9ZEAeWR3aXBAsDRpxSfKbM8zR1N9GXgbP38Ig JPG (60-80%)]
 
|-
 
|-
|[https://mega.nz/#!6j4RRQBD!3CX7XN9ZEAeWR3aXBAsDRpxSfKbM8zR1N9GXgbP38Ig JPG (60-80%) A]||[[User:Alsa|Alsa]]||1||GNU GPLv3||JPG compressed Images||91K||2||128||27||~6.5K||Custom (Photos / Manga)||[https://mega.nz/#!2uxwRYYT!2KgAsRac70jqYYXyOvQ5HSd4ipoqC0WGB4Md2Su_OM8 JPG (80-100%)]
+
|[https://mega.nz/#!6j4RRQBD!3CX7XN9ZEAeWR3aXBAsDRpxSfKbM8zR1N9GXgbP38Ig JPG (60-80%) A]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||JPG compressed Images||91K||2||128||27||~6.5K||Custom (Photos / Manga)||[https://mega.nz/#!2uxwRYYT!2KgAsRac70jqYYXyOvQ5HSd4ipoqC0WGB4Md2Su_OM8 JPG (80-100%)]
 
|-
 
|-
|[https://drive.google.com/file/d/1V2PTYzMMDIB7NNCp-ZXhIf26a0xHO2b2/view JPG (60-80%) B]||[[User:BlueAmulet|BlueAmulet]]||1||CC BY-NC 4.0||JPG compressed Images||545K||1||128||10||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!2uxwRYYT!2KgAsRac70jqYYXyOvQ5HSd4ipoqC0WGB4Md2Su_OM8 JPG (80-100%)]
+
|[https://drive.google.com/file/d/1V2PTYzMMDIB7NNCp-ZXhIf26a0xHO2b2/view JPG (60-80%) B]||[[User:BlueAmulet|BlueAmulet]]||1||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||JPG compressed Images||545K||1||128||10||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!2uxwRYYT!2KgAsRac70jqYYXyOvQ5HSd4ipoqC0WGB4Md2Su_OM8 JPG (80-100%)]
 
|-
 
|-
|[https://mega.nz/#!2uxwRYYT!2KgAsRac70jqYYXyOvQ5HSd4ipoqC0WGB4Md2Su_OM8 JPG (80-100%) A]||[[User:Alsa|Alsa]]||1||GNU GPLv3||JPG compressed Images||162K||2||128||51||~6.5K||Custom (Photos / Manga)||[https://mega.nz/#!emAAQa6B!xItl6e7WIyq1ZbXXWtLaKn7M2it7j8Rx_-wvxDjWdQQ BC1 take 1]
+
|[https://mega.nz/#!2uxwRYYT!2KgAsRac70jqYYXyOvQ5HSd4ipoqC0WGB4Md2Su_OM8 JPG (80-100%) A]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||JPG compressed Images||162K||2||128||51||~6.5K||Custom (Photos / Manga)||[https://mega.nz/#!emAAQa6B!xItl6e7WIyq1ZbXXWtLaKn7M2it7j8Rx_-wvxDjWdQQ BC1 take 1]
 
|-
 
|-
|[https://drive.google.com/file/d/17ocFMDz4jfYH73mT_4i1099JCGVnOHd2/view JPG (80-100%) B]||[[User:BlueAmulet|BlueAmulet]]||1||CC BY-NC 4.0||JPG compressed Images||550K||1||128||10||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!emAAQa6B!xItl6e7WIyq1ZbXXWtLaKn7M2it7j8Rx_-wvxDjWdQQ BC1 take 1]
+
|[https://drive.google.com/file/d/17ocFMDz4jfYH73mT_4i1099JCGVnOHd2/view JPG (80-100%) B]||[[User:BlueAmulet|BlueAmulet]]||1||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||JPG compressed Images||550K||1||128||10||52.789K||Custom (CC0 Textures)||[https://mega.nz/#!emAAQa6B!xItl6e7WIyq1ZbXXWtLaKn7M2it7j8Rx_-wvxDjWdQQ BC1 take 1]
 
|-
 
|-
|[https://de-next.owncube.com/index.php/s/jetoMQkKNLfRkYY JPG PlusULTRA]||Twittman||1|| ||JPG compressed Images||130K||1||?||150||0.937K||Custom (Manga)||Failed Attempts
+
|[https://de-next.owncube.com/index.php/s/jetoMQkKNLfRkYY JPG PlusULTRA]||[[User:Twittman|Twittman]]||1||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||JPG compressed Images||130K||1||?||150||0.937K||Custom (Manga)||Failed Attempts
 
|-  
 
|-  
|[https://de-next.owncube.com/index.php/s/w82HLrLWmWi4SQ5 DeJpeg Fatality PlusULTRA]||Twittman||1||[https://opensource.org/licenses/MPL-2.0 MPLv2]||JPG compressed Images||200K||1||128||5||26K||Real life, Manga and digital text||1x_DeJpeg_Fatality_01_200000_G.pth
+
|[https://de-next.owncube.com/index.php/s/w82HLrLWmWi4SQ5 DeJpeg Fatality PlusULTRA]||[[User:Twittman|Twittman]]||1||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||JPG compressed Images||200K||1||128||5||26K||Real life, Manga and digital text||1x_DeJpeg_Fatality_01_200000_G.pth
 
|}
 
|}
  
Line 361: Line 358:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://drive.google.com/open?id=1LHplsPRqhmjR28jGgRlEekeP_bvx3nUC BC1 smooth 2.0]||[[User:BlueAmulet|BlueAmulet]]||1||CC BY-NC 4.0||BC1 Compression||1M||20||32||4184||4.767K||Custom (? including normal maps)||none (no interpolation)
+
|[https://drive.google.com/open?id=1LHplsPRqhmjR28jGgRlEekeP_bvx3nUC BC1 smooth 2.0]||[[User:BlueAmulet|BlueAmulet]]||1||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||BC1 Compression||1M||20||32||4184||4.767K||Custom (? including normal maps)||none (no interpolation)
 
|-
 
|-
|[https://mega.nz/#!qjYGXahZ!_y98olCWVgRXFZkApNv2Pfm7SrLGm4oC-_gEC7UYZAo BC1 free 1.0]||[[User:Alsa|Alsa]]||1||GNU GPLv3||BC1 Compression||400K||2||128||26||28.985K||Custom (just about everything)||[https://mega.nz/#!r2hEAAAb!zdk-Ka6VCqVnKThtfJVYM0NnVBSUyeqsjYs-NgKjLkc BC1 take 2]
+
|[https://mega.nz/#!qjYGXahZ!_y98olCWVgRXFZkApNv2Pfm7SrLGm4oC-_gEC7UYZAo BC1 free 1.0]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||BC1 Compression||400K||2||128||26||28.985K||Custom (just about everything)||[https://mega.nz/#!r2hEAAAb!zdk-Ka6VCqVnKThtfJVYM0NnVBSUyeqsjYs-NgKjLkc BC1 take 2]
 
|-
 
|-
|[https://mega.nz/#!emAAQa6B!xItl6e7WIyq1ZbXXWtLaKn7M2it7j8Rx_-wvxDjWdQQ BC1 restricted v1.0]||[[User:Alsa|Alsa]]||1||GNU GPLv3||BC1 Compression||100K||2||128||111||1.8K||Custom (Photos)||Failed Attempts
+
|[https://mega.nz/#!emAAQa6B!xItl6e7WIyq1ZbXXWtLaKn7M2it7j8Rx_-wvxDjWdQQ BC1 restricted v1.0]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||BC1 Compression||100K||2||128||111||1.8K||Custom (Photos)||Failed Attempts
 
|-
 
|-
|[https://mega.nz/#!r2hEAAAb!zdk-Ka6VCqVnKThtfJVYM0NnVBSUyeqsjYs-NgKjLkc BC1 restricted v2.0]||[[User:Alsa|Alsa]]||1||GNU GPLv3||BC1 Compression||261K||2||128||106||4.7K||Custom (Photos / Manga)||[https://mega.nz/#!7io2gSQR!UB9u2k51daixTgC2H0LdOWzNlkDyIDHwxBX4BVY2J3k JPG (0-20%)]
+
|[https://mega.nz/#!r2hEAAAb!zdk-Ka6VCqVnKThtfJVYM0NnVBSUyeqsjYs-NgKjLkc BC1 restricted v2.0]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||BC1 Compression||261K||2||128||106||4.7K||Custom (Photos / Manga)||[https://mega.nz/#!7io2gSQR!UB9u2k51daixTgC2H0LdOWzNlkDyIDHwxBX4BVY2J3k JPG (0-20%)]
 
|}
 
|}
  
Line 377: Line 374:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://de-next.owncube.com/index.php/s/wKjLmYsq7M5JAmx Cinepak]||Twittman||1|| ||Cinepak, msvideo1 and Roq||200K||1||128||21||~8K||Custom (Manga)||none (no interpolation)
+
|[https://de-next.owncube.com/index.php/s/wKjLmYsq7M5JAmx Cinepak]||[[User:Twittman|Twittman]]||1||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||Cinepak, msvideo1 and Roq||200K||1||128||21||~8K||Custom (Manga)||none (no interpolation)
 
|-
 
|-
 
|[https://drive.google.com/open?id=1TMhjBAKVuDivz7FrAt-Qu7wufEJV6VUq Cinepak_alt]||buildist||1||GNU GPLv3||Cinepak (only)||240K||1||128||92||2,640||Flickr2K||none (no interpolation)
 
|[https://drive.google.com/open?id=1TMhjBAKVuDivz7FrAt-Qu7wufEJV6VUq Cinepak_alt]||buildist||1||GNU GPLv3||Cinepak (only)||240K||1||128||92||2,640||Flickr2K||none (no interpolation)
Line 391: Line 388:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://mega.nz/#!2jA1lY4D!HIrqgTbJt2AyQ12vKXLaNqZXIPnQrG4TfCJ7wesiEz0 DeDither]||[[User:Alsa|Alsa]]||1||GNU GPLv3||Dithered Images||127K||2||128||53||4.7K||Custom (Photos / Manga)||[https://mega.nz/#!7io2gSQR!UB9u2k51daixTgC2H0LdOWzNlkDyIDHwxBX4BVY2J3k JPG (0-20%)]
+
|[https://mega.nz/#!2jA1lY4D!HIrqgTbJt2AyQ12vKXLaNqZXIPnQrG4TfCJ7wesiEz0 DeDither]||[[User:Alsa|Alsa]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Dithered Images||127K||2||128||53||4.7K||Custom (Photos / Manga)||[https://mega.nz/#!7io2gSQR!UB9u2k51daixTgC2H0LdOWzNlkDyIDHwxBX4BVY2J3k JPG (0-20%)]
 
|-
 
|-
 
|[https://drive.google.com/open?id=1-F1YAUmuDAnu1CA3JC4z35Xq0HLs-MRx 1x_ordered_dither]||buildist||1||GNU GPLv3||Ordered dithering||280K||16||128||?||~8K||Flickr2K, OST dithered with GIMP||none (no interpolation)
 
|[https://drive.google.com/open?id=1-F1YAUmuDAnu1CA3JC4z35Xq0HLs-MRx 1x_ordered_dither]||buildist||1||GNU GPLv3||Ordered dithering||280K||16||128||?||~8K||Flickr2K, OST dithered with GIMP||none (no interpolation)
Line 404: Line 401:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://drive.google.com/file/d/1wQ4QxTaVAszCnDuRPGOtbLoWcJHh0GIm/view BS_DeBandizer]||BlackScout||1||GNU GPLv3||Images with Banding||34k||1||128||37||changing ~900||Custom (Wallpapers)||old attempts based on 1xESRGAN
+
|[https://drive.google.com/file/d/1wQ4QxTaVAszCnDuRPGOtbLoWcJHh0GIm/view BS_DeBandizer]||[[User:BlackScout|BlackScout]]||1||GNU GPLv3||Images with Banding||34k||1||128||37||changing ~900||Custom (Wallpapers)||old attempts based on 1xESRGAN
 
|}
 
|}
  
Line 414: Line 411:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://drive.google.com/file/d/1UgxnymTfLaVhY3aaDuBRnTZ9ehckKVKJ BS_Colorizer]||BlackScout||1||GNU GPLv3||Coloring B/W images||22k||1||128||0||4.5045k||Custom (800 Wallpapers)||1xESRGAN
+
|[https://drive.google.com/file/d/1UgxnymTfLaVhY3aaDuBRnTZ9ehckKVKJ BS_Colorizer]||[[User:BlackScout|BlackScout]]||1||GNU GPLv3||Coloring B/W images||22k||1||128||0||4.5045k||Custom (800 Wallpapers)||1xESRGAN
 
|}
 
|}
 
Just removes all colors and makes the image grayscale, the models here should restore some color to them, should also work for old black and white images.
 
Just removes all colors and makes the image grayscale, the models here should restore some color to them, should also work for old black and white images.
Line 423: Line 420:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://mega.nz/#!qRZD3SLL!RqP7cISIcoW5YakPya9CXEWSEHWqUSKdWLQSdYKGa14 DeSharpen]||loinne||1|| ||Oversharpened Images||310K||1||128||48||~3K||Custom (?)||Failed Attempts
+
|[https://mega.nz/#!qRZD3SLL!RqP7cISIcoW5YakPya9CXEWSEHWqUSKdWLQSdYKGa14 DeSharpen]||loinne||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Oversharpened Images||310K||1||128||48||~3K||Custom (?)||Failed Attempts
 
|}
 
|}
  
Line 433: Line 430:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://de-next.owncube.com/index.php/s/mmYCcK4H3rQQR5Y AntiAliasing]||Twittman||1|| ||Images with pixelated edges||200K||1||128||440||0.656K||Custom (?)||none (no interpolation)
+
|[https://de-next.owncube.com/index.php/s/mmYCcK4H3rQQR5Y AntiAliasing]||[[User:Twittman|Twittman]]||1||[https://creativecommons.org/licenses/by-sa/4.0/ CC BY-SA 4.0]||Images with pixelated edges||200K||1||128||440||0.656K||Custom (?)||none (no interpolation)
 +
|-
 +
|[https://drive.google.com/open?id=11nMqVF9sUN2jRRagYc3wdWNX5acEy0MJ SSAntiAlias9x]||[[User:BlueAmulet|BlueAmulet]]||1||[https://creativecommons.org/licenses/by-nc/4.0/ CC BY-NC 4.0]||Anti aliasing||125K~||12||32||367||4096||Custom (9x Supersampling AA)||none (no interpolation)
 
|}
 
|}
  
Line 446: Line 445:
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
{{ModelDBColumns|Name|Author|Scale|License|Purpose|Iterations|Batch Size|HR Size|Epoch|Dataset Size|Dataset|Pretrained Model}}
 
|-  
 
|-  
|[https://drive.google.com/file/d/1uksv1uyyZjQcU4567OrfU0w2NECcG8dY/view normal generator]||LyonHrt||1|| ||Difuse to Normal||215K||1||128||45||4.536K||Custom (?)||none (no interpolation)
+
|[https://drive.google.com/file/d/1uksv1uyyZjQcU4567OrfU0w2NECcG8dY/view normal generator]||[[User:LyonHrt|LyonHrt]]||1||[https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]||Diffuse to Normal||215K||1||128||45||4.536K||Custom (?)||none (no interpolation)
 
|}
 
|}
  
Line 466: Line 465:
 
|[https://mega.nz/#!btwEXAoI!nNxWI89OdQCEkcRoPEFwj6GoFN8uzZyZFaCn1wbhzKY 16xESRGAN]||[https://github.com/victorca25 victorca25]||16||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||4xPSNR
 
|[https://mega.nz/#!btwEXAoI!nNxWI89OdQCEkcRoPEFwj6GoFN8uzZyZFaCn1wbhzKY 16xESRGAN]||[https://github.com/victorca25 victorca25]||16||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||4xPSNR
 
|-
 
|-
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 1xPSNR]||[BlueAmulet]||1||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
+
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 1xPSNR]||[[User:BlueAmulet|BlueAmulet]]||1||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
 
|-
 
|-
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 2xPSNR]||[BlueAmulet]||2||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
+
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 2xPSNR]||[[User:BlueAmulet|BlueAmulet]]||2||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
 
|-
 
|-
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 4xPSNR]||[BlueAmulet]||4||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
+
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 4xPSNR]||[[User:BlueAmulet|BlueAmulet]]||4||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
 
|-
 
|-
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 8xPSNR]||[BlueAmulet]||8||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
+
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 8xPSNR]||[[User:BlueAmulet|BlueAmulet]]||8||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
 
|-
 
|-
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 16xPSNR]||[BlueAmulet]||16||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
+
|[https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL 16xPSNR]||[[User:BlueAmulet|BlueAmulet]]||16||Apache License 2.0||65k||Combination of DIV2K, Flickr2K and GOPRO||none
 
|-
 
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=Licenses Links=
 
=Licenses Links=
  
*[https://github.com/alsa64/AI-wiki/blob/master/LICENSE GNU GLPv3]:
+
*[https://github.com/alsa64/AI-wiki/blob/master/LICENSE GNU GPLv3]:
 
**If you modify, interpolate or use the model as a pretrained model for your own model and share results of your resulting model, it will have to be under the same license.
 
**If you modify, interpolate or use the model as a pretrained model for your own model and share results of your resulting model, it will have to be under the same license.
 
**You have to state that you used the model and its author for your results.
 
**You have to state that you used the model and its author for your results.
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**There are other points, but those are the main ones.
 
**There are other points, but those are the main ones.
  
In addition to that all models by:
+
-----
 
+
Testing captcha. Again.
*[[User:Alsa|Alsa]]/alsa64
+
Testing again with basic account.
 
 
have the following additional restriction:
 
 
 
*You can’t sell results generated with a model using that license.
 

Revision as of 03:13, 29 June 2020

If a model has no license, that means all rights reserved. You will need a private license or explicit permission from the creator to use it commercially or with modifications. However you may use all model here on non-commercial projects, that may not in any way cost money. If you gain permission to use a model in another way including commercially, you should still credit the author and link to the original model source.

ESRGAN ("old Architecture") Models

Models that use the "old" ESRGAN architecture. They can be used either with the official ESRGAN repository (old arch tag) and BasicSR (old arch or preferably victorc's fork). You can also use tools that wrap around one of them, like IEU from Honh.

Image scaling and Video upscaling

In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement.

Drawings

Drawing is a form of visual art in which a person uses various drawing instruments to mark paper or another two-dimensional medium. Instruments include graphite pencils, pen and ink, various kinds of paints, inked brushes, colored pencils, crayons, charcoal, chalk, pastels, various kinds of erasers, markers, styluses, and various metals (such as silverpoint). Digital drawing is the act of using a computer to draw. Common methods of digital drawing include a stylus or finger on a touchscreen device, stylus- or finger-to-touchpad, or in some cases, a mouse. There are many digital art programs and devices.

Manga/Anime

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Manga109Attempt Kingdomakrillic 4 CC BY 4.0 Anime / Manga ? 4 ? ? 0.1K Manga109 RRDB_PSNR_x4
Falcon Fanart LyonHrt 4 CC BY-NC-SA 4.0 Anime / Manga 125K 8 128 ? 3.393K Falcon Fanart RRDB_PSNR_x4
WaifuGAN v3 DinJerr 4 CC BY-NC 4.0 Anime / Manga 30K 2 128 ? 0.173K CG-Painted Anime Manga109v2
De-Toon LyonHrt 4 CC BY-NC-SA 4.0 Toon Shading / Sprite 225K 8 128 0.525K 7.117K Custom Cartoon-style photos RRDB_PSNR_x4
DigiPaint TheAtheistGod 4 CC0 Digital Art Upscaler 35K 6 128 6 48.493K Misc digital art, material studies 4xfalcoon300(manga)
DeviantPixelHD Raulsangonzalo 4 CC BY-NC 4.0 Digital Art Upscaler 250K 16 128 1.327K 2.797K Digital Art from Deviant Art RRDB_PSNR_x4
FireAlpha BlueAmulet 4 CC BY-NC 4.0 Artwork with an alpha channel 1.285M 128 104k tiles, 1.2k imgs Fire Emblem artwork with transparency None

Manga109Attempt is slightly blurry, but performs well as a general upscaler.

Falcoon Fanart tries to improve upon it with the goal of removing checkerboard patterns / and dithering. It has oil color based shading with sharp lines.

WaifuGAN v3 is DinJerr’s third attempt at training from a mostly anime dataset sourced from image boards and is intended for upscaling CG-painted anime with variable outlines. Only PNGs were used, mainly with brush strokes and gradients. Texturised images avoided as much as possible. If too generative, tone down by interpolating with a softer model.

De-Toon, is a model that does the opposite of tooning an image. It takes toon style shading and detail, and attempts to make it realistic. Its very sensitive, and can be used on small sprites, to large images. Also included is a alt version, which is less sharp.

DigiPaint is a digital art upscaler designed to take brush strokes into account, based off of the Falcoon Fanart model.

DeviantPixelHD was designed to upscale original LucasArts games' backgrounds. High Definition digital art from Deviant Art was used, reducing the LR training to 32 colors so the training images looked pixelated. Can be used with other environments such as manga or digital art. Examples can be found on Raúl Sangonzalo's YouTube account (https://www.youtube.com/channel/UCwBfuiHdSPQ-zslOmiW8OHg).

FireAlpha is an attempt to create a 4 channel model that handles transparency without splitting and upscaling separately.

  • Notice: IEU can use the model but will attempt to split and handle transparency itself, BlueAmulet's fork of ESRGAN is required to use this model. https://github.com/BlueAmulet/ESRGAN

Cartoon / Comic

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Comic Book LyonHrt 4 CC BY-NC-SA 4.0 Comic / Drawings 115K 8 128 592 1.548K Custom (Spider-Man) none (no interpolation)
DigitalFrames 1.0 Klexos 4 CC BY-NC-SA 4.0 Clean Digital Animation 1.06M 15 128 96.275 0.25K - 2.5K Digital Cartoon Images RRDB_PSNR_x4
DigitalFrames 2.0 Klexos 4 CC BY-NC-SA 4.0 Digital Animation 905K 27 128 7 1.636M Digital Cartoon Images RRDB_PSNR_x4
DigitalFrames 2.1_Aggressive Klexos 4 CC BY-NC-SA 4.0 Flat Digital Animation 230K 27 128 2 1.8M Digital Cartoon Images DigitalFrames 2.0
DigitalFrames 2.1_Final Klexos 4 CC BY-NC-SA 4.0 Digital & Traditional Animation 230K 27 128 2 1.8M Cartoon Images DigitalFrames 2.0
FatalimiX Twittman 4 CC BY-SA 4.0 Comic and Cartoon style images 260k 10 128 31 69k/79k Digital Comics 4x_Fatality_MKII_90000_G_02.pth
SpongeBob Joey 4 CC BY-NC-SA 4.0 Cartoons & SpongeBob Games 235k 20 128 585 8k Scene-detected frames from random Season 11 episodes 4xESRGAN
SpongeBob v6 Joey 4 CC BY-NC-SA 4.0 Cartoons 190k 20 128 4,803 1 frame of every scene of season 11, downscaled 50% with nearest neighbor 4xESRGAN
Spongebob v6 De-Quantize Joey 4 CC BY-NC-SA 4.0 Quantized Cartoons 90k 20 128 4,803 1 frame of every scene of season 11, downscaled 50% with nearest neighbor 4x Spongebob v6
Spongebob v6 Deblur Joey 4 CC BY-NC-SA 4.0 Cartoons 65k 20 128 4,803 1 frame of every scene of season 11, downscaled 50% with nearest neighbor 4x Spongebob v6
HugePeeps DinJerr 8 CC BY-NC 4.0 Painted humans 360k 4 256 1,000+ A bunch of pretty girls (and guys) from ArtStation TGHQFace8x
Fatal_Anime Twittman 4 CC BY-SA 4.0 Anime and Cartoons 500k 6 128 18 183k Anime and Manga images 4x_Fatality_Comix_MKII_430000_G.pth
HugePaint DinJerr 8 CC BY-NC 4.0 Digital Illustrations 500k 4 256 1,000+ Variety of images from ArtStation HugePeeps

The Comic Book model was trained using stills from the film spiderman into the spiderverse, has a comic book crosshatch shading effect to the images. Sample

DigitalFrames 1.0: The purpose of this model is upscaling digital *only* animation frames while cleaning and restoring textures and details, but it can also works well on a variety of other things such as medium sized sprites and digital art. This model is highly sensitive to grain and other type of noise so if an improper input image is feed, the results can have severe blobs of noise if the source image has any type of grain, even if barely noticeable.

DigitalFrames 2.0: Was trained completely separately from 1.0 with a completely new and bigger dataset. It has a reduced sensitivity to noise which reduces the blobs of noise phenomena. It can also work reasonably well on Cel/Film Toons now. Overall it's a big leap from 1.0.

DigitalFrames 2.1_Aggressive: Provides the sharpest results yet. About 30% better than the base 2.0 version. But as the title says it's the most aggressive version of DF. Does it's best on animation with little to no textures. The model as well as any version of DF is not suitable at all for overly deteriorated/blurred and low quality TVRips and VHSRips copies of animation pieces.

DigitalFrames 2.1_Final: The most universally "compatible" from the 2.0 branch that works well for all types of animation. If your piece has few textures or none at all, 2.1_Aggressive can perform better, but for all other scenarios _Final takes the cake with a much higher texture retention and "natural" look.

FatalimiX is specialized in making those low res comics high res again!

The SpongeBob model was trained for the purpose of upscaling Battle for Bikini Bottom's textures, but it works well for upscaling scenes from the show as well. It was initially trained on the clean downscaled images but later JPEG, quantization, dithering, and Gaussian blur were added to the LR OTF options to help it upscale the textures better.

Spongebob v6 is ideally a lot sharper and cleaner, but Joey's still not sure if it works better than the old one. It still seems to be better in many cases.

Spongebob v6 De-Quantize is for de-quantizing as well as upscaling. The results are pretty blurry but it works decently enough.

Spongebob v6 Deblur was created as Joey wasn't entirely happy with the main Spongebob v6 model. It was trained with blurring OTF options and two different downscale types.

HugePeeps v1 was created by DinJerr to test out a theory on how to properly train 8x models. This particular model best works on painted pics of ladies.

HugePaint v1 is trained on a more generic dataset with a balance of illustrated humans, vegetation, minerals and some animals.

Some of the first cartoon painted models for ESRGAN can still be found here, but have been mostly superseded by newer models.

Pixel Art

Pixel art is a form of digital art, created through the use of software, where images are edited on the pixel level. The aesthetic for this kind of graphics comes from 8-bit and 16-bit computers and video game consoles, in addition to other limited systems such as graphing calculators. In most pixel art, the color palette used is extremely limited in size, with some pixel art using only two colors.

Creating or modifying pixel art characters or objects for video games is sometimes called spriting, a term that arose from the hobbyist community. The term likely came from the term sprite, a term used in computer graphics to describe a two-dimensional bitmap that is used in tandem with other bitmaps to construct a larger scene.

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Xbrz LyonHrt 4 CC BY-NC-SA 4.0 Xbrz style pixel art upscaler 90K 8 128 368 1.897K custom xbrz up-scaled RRDB_PSNR_x4
Xbrz+DD LyonHrt 4 CC BY-NC-SA 4.0 Xbrz style pixel art upscaler with de-dithering 90K 8 128 470 1.523K custom de-dithered xbrz xbrz
ScaleNX LyonHrt 4 CC BY-NC-SA 4.0 Scalenx style pixel art upscaler 80K 8 128 599 1.070K custom scalenx up-scaled from retroarch shader RRDB_PSNR_x4
Fatality Twittman 4 CC BY-SA 4.0 (dithered) spirites 265K 10 128 160 19.7K ? Face
Rebout LyonHrt 4 CC BY-NC-SA 4.0 Character Sprites 325K 8 128 106 23.808K Custom prepared sprites from kof 94 rebout Detoon
Lady0101 DinJerr 4 CC BY-NC 4.0 Painting-style 340K 4 128 52 7K CG-Painted Pinups & Landscapes WaifuGAN v3
Faithful 2x Joey 2 CC0 General small pixel textures 130K 80 32 3713 2.858K Faithful 32x32 (HR) / default Minecraft 1.13 and 1.14 (LR) Private model trained from 2xESRGAN
FArtDIV3 Suite DinJerr 4 CC BY-NC 4.0 Pixels to digital painting 700K~ 4 128 100~ 10K~ DIV2K, FatalityFaces, ArtStation paintings ArtStation1337
BigFArt Suite DinJerr 4 CC BY-NC 4.0 Larger-scaled pixels to digital painting 800+ 6 192 200~ 12K~ DIV2K, FatalityFaces, ArtStation paintings Face Focus
Fatal Pixels Twittman 4 CC BY-SA 4.0 Sprites 340K 22 96 151 49K Anime, Manga Fatality_MKII_90k
SmoothRealism Joey 4 CC BY-NC 4.0 Pixel art, rocky/grainy textures 140K 2 64 ? 679 R3DCraft Smooth Realism Texture Pack 64x RRDB_PSNR_x4

Fatality is meant to be used for upscaling medium resolution Sprites, dithered or un-dithered, it can also upscale manga/anime and gameboy camera images.

Rebout is trained to give detail to character models, with faces and hands improved. Based on the snk game kof94 rebout, although best for snk style games, does work on a variety of sprites. Also included is a interpolated version that may provide a cleaner upscale for certain sprites.

Lady0101 was trained on digital paintings (mostly of pinups) and landscapes. It is meant to upscale pixel art into painting-style images with some canvas-like texturing for certain elements. Included is a version that has strong blending but weak undithering.

Faithful 2x was trained on the faithful 32x32 Minecraft texture/resource pack, using both the 1.13 and 1.14 versions (which have different textures). For those not familiar, this texture pack is meant to upscale the 16x16 textures to 32x32 faithfully, as in make them as close as possible to the original, but higher resolution. The model does a decent job at replicating this.

  • NOTE: Due to an error in the dataset, sometimes the model turns jagged white lines green. Only encountered this in one texture tried, so it appears unlikely to happen.

FArtDIV3 Suite is a group of models based on a large image dataset trained using OTF tile generation. Most of the models are based off the Base model, and suite different purposes. Fine is used to generate details, but may be noisy/grainy at times. Blend will attempt to blend colour steps into proper gradients. UnholyFArt is a interpolated model that reduces details in favor of sharp blends.

BigFArt Suite is similar to FArtDIV3, but for larger pixel sprites/art in the context of tile size.

Photographs and Photorealism

A photograph (also known as a photo) is an image created by light falling on a photosensitive surface, usually photographic film or an electronic image sensor, such as a CCD or a CMOS chip. Most photographs are created using a camera, which uses a lens to focus the scene's visible wavelengths of light into a reproduction of what the human eye would see. The process and practice of creating such images is called photography. The word photograph was coined in 1839 by Sir John Herschel and is based on the Greek φῶς (phos), meaning "light," and γραφή (graphê), meaning "drawing, writing," together meaning "drawing with light." Photorealism is a genre of art that encompasses painting, drawing and other graphic media, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium. Although the term can be used broadly to describe artworks in many different media, it is also used to refer specifically to a group of paintings and painters of the American art movement that began in the late 1960s and early 1970s.

Misc / Kitchen Sink

All kinds of photographs or photorealistic images. Those models aren't specialized.

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Box buildist 4 GNU GPLv3 Realistic 390K 8 192 268 11.577K Flickr2K+Div2K+OST PSNR model from same data
Nickelback BlackScout 4 GNU GPLv3 Photographs 70k 8 128 11 44.55k Wallpapers 4xESRGAN
Ground ZaphodBreeblebox 4 Ground Textures 305K ? 128 ? ? Custom (Ground textures Google) ?
Misc Alsa 4 CC BY-NC-SA 4.0 Surface Textures 220K 32 128 338 20.797K Custom (Photos) Manga109Attempt

Box was meant to be an improvement on the RRDB_ESRGAN_x4 model (comparison). It’s also trained on photos, but with a much larger dataset which was downscaled with linear interpolation (box filter) instead of bicubic.

Deoldify is intended for denoising and deblurring photos. All outputs are greyscale. This was initially a proof of concept. (Need clarification on specific subject matter.)

The Ground model was trained on various pictures of stones, dirt and grass using Google’s image search.

The Misc model is trained on various pictures shoot by myself, including bricks, stone, dirt, grass, plants, wood, bark, metal and a few others.

Characters and Faces

For images of humans, creatures, faces, ...

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Trixie LyonHrt 4 CC BY-NC-SA 4.0 Star Wars 275K 8 192 87 19.814K ? None
Face Focus LyonHrt 4 CC BY-NC-SA 4.0 Face De-blur 275K 8 192 455 4.157K Custom (Faces) RRDB_PSNR_x4
Face Twittman 4 CC BY-SA 4.0 Face Upscaling 250K 10 128 967 3.765K Custom (Faces) 4xESRGAN
Face-Ality V1 Twittman 4 CC BY-SA 4.0 Face Upscaling 310k 10 128 257 13.3k Custom (Faces) 4x_Faces_04_N_180000_G.pth
TGHQFace8x Torrentguy 8 GNU GPL3 Face Upscaling 500k 8 128 54 70k Flickr Cropped Faces 8xESRGAN

Trixie was made to bring balance to the force… Also to upscale character textures for star wars games, including the heroes, rebels, sith and imperial. Plus a few main aliens…Why called trixie? Because jar jars big adventure would be too long of a name…This also provides good upscale for face textures for general purpose as well as basic star wars textures.

The Face Focus modes was designed for slightly out of focus / blurred images of faces. It is aimed at faces / hair, but it can help to improve other out of focused images too as always just try it.

Specialized

For Purposes that didn't fit anywhere else (for now).

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Map LyonHrt 4 CC BY-NC-SA 4.0 Map / Old Paper with text 120K 8 192 361 2.311K Custom(Scans) none
Forest LyonHrt 4 CC BY-NC-SA 4.0 Wood / Leaves 160K 8 192 590 2.2K Custom(?) none
Skyrim Armory Alsa 4 CC BY-NC-SA 4.0 Armor, Clothes and Weapons 80K 26 128 2.6K 0.8K Skyrim Mod textures Manga109Attempt
Skyrim Wood Laeris 4 Wood 75K ? ? ? ? ? ?
Skyrim Misc Deorder 4 CC0 Skyrim Diffuse Textures 105K ? 128 ? Skyrim Diffuse Textures ?
Fallout 4 Weapons Bob 4 CC BY-NC-SA 4.0 Fallout Weapon Diffuse Textures 120K 13 128 2.973K 532(OTF) Fallout 4 HDDLC Weapon Diffuse Textures Manga109Attempt
Fallout Weapons V2 Bob 4 CC BY-NC-SA 4.0 Video game textures, mostly metal rusty, clean or painted. 180K 13 128 1.19K 1.999K(OTF) Fallout 4 HD DLC(Weapon,Armor/Clothes,Vehicle and Interior/Architecture textures to be exact) Fallout 4 Weapons
Nickelfront BlackScout 4 GNU GPLv3 Money, Coins 14k 8 128 105 1.176k Images of Coins 4xESRGAN
BS_Wolly BlackScout 2 GNU GPLv3 Pixar Movies / Wall-E 38k 1 256 3 9.0k BD 1080p Wall-E Frames 2xESRGAN

The map model was trained on maps, old documents, papers and various styles of typefaces/fonts. Based on a dataset contributed by alsa. Sample

The Forest model is focused on trees, leaves, bark and stone can be used for double upscaling for even more detail. Sample

The Armory model was trained with modded textures form Skyrim, including Clothing, Armor and Weapons. (Leather, Canvas and Metal should all work - maybe too sharp so interpolate)

The wood model was trained for Skyrim by Laeris.

The Skyrim Diffuse models is supposed to be used with Skyrim’s diffuse textures. It is a bit too sharp so I recommend to interpolating with the RDDB_ESRGAN_x4 model or the mangaAttempt109 model, look in Deorder’s Skyrim Model Google Drive for an already interpolated version.

Fallout 4 weapons was trained using Fallout 4’s official HDarmor/weapon textures but could be used on other weapon and armor textures.

Texture Maps

Normal Maps

In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. A common use of this technique is to greatly enhance the appearance and details of a low polygon model by generating a normal map from a high polygon model or height map.

Normal maps are commonly stored as regular RGB images where the RGB components correspond to the X, Y, and Z coordinates, respectively, of the surface normal.

The models here have been specifically trained on Normal Maps, but beware, this approach is considered deprecated by many of us. Instead of using any of those models, you can just split the R, G and B channels of the normal map you want to upscale and use any other model on them.

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Normal Maps Alsa 4 CC BY-NC-SA 4.0 Normal Maps 36K 27 128 ? ? Custom (Normal Maps) Normal Maps - Skyrim artifacted
Normal Maps - Skyrim artifacted Deorder 4 CC0 Skyrim Normal Maps 145K ? 128 ? ? Skyrim Normal Maps ?

The first one is based on the second one it was trained, with a higher learning rate and insane n_workers and batch_size values. It is meant to replace the old Normal Map model from Deorder, but without adding BC1 compression to your normal maps.

The second one was trained on Skyrim’s Normal Maps, including compression artifacts, so it will have to be redone.

Grayscale

In digital photography, computer-generated imagery, and colorimetry, a grayscale or greyscale image is one in which the value of each pixel is a single sample representing only an amount of light, that is, it carries only intensity information. Grayscale images, a kind of black-and-white or gray monochrome, are composed exclusively of shades of gray. The contrast ranges from black at the weakest intensity to white at the strongest.[1]

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Skyrim Alpha Deorder 4 CC0 Alpha Channel 105K ? 128 ? ? Alpha Channels from Skyrim ?
Deoldify TheAtheistGod 4 CC0 B/W Photo Restoration 790K 16 128 ? 2.931M ADE20K, DIV2K, Library of Congress Falcon Fanart (?)

Trained to upscale grayscale images, like specular or alpha etc.

Artifact Removal

The models in this section were made to remove compression artifacts in images and textures.

Blur

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
Fatality DeBlur Twittman 1 CC BY-SA 4.0 Deblurring 270K 1 128 4 41K Mix of anime, manga, and photos 1x_DeJpeg_Fatality_01_175000_G.pth
LADDIER1 Alexander Syring 4 CC0 Remove noise, grain, box/lens/guassian blur 282K 8 128 12.7K Mostly images of Nirvana, some of other images RRDB_ESRGAN_x4.pth

Fatality DeBlur is intended for general deblurring of images, and has some robustness against compression and noise.

LADDIER1 upscales images with noise, grain and different types of blur.

Noise

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
ISO denoise v1 Alpha 1 CC0 Remove high ISO noise 372K 1 128 2 170K Custom (DSLR photos) 1xESRGAN.pth
ISO denoise v2 Alpha 1 CC0 Remove high ISO noise 308K 1 128 1 239K Custom (DSLR photos) 1x_ISO_denoise_v1.pth

High ISO is required to capture images at very high shutter speeds and/or in poor lighting. However, increasing ISO also results in noise that is challenging to remove without also losing fine details. To remove this noise without damaging details, one can apply the technique of median stacking: combine 10-100 photos of the exact same object to separate the signal (clear photo) from noise. ISO denoise v1 is trained on a handcraft set of pairs between original noisy photos and median stacked counterparts. It tends to be conservative, avoiding modifying anything that does not closely resemble camera ISO noise. ISO denoise v2 uses a larger dataset, handling some cases better and some cases worse than v1. If results are unsatisfactory with one model, try the other model.

JPG Compression

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
JPG (0-20%) A Alsa 1 CC BY-NC-SA 4.0 JPG compressed Images 178K 2 128 52 6.23K Custom (Photos / Manga) JPG (20-40%)
JPG (0-20%) B BlueAmulet 1 CC BY-NC 4.0 JPG compressed Images 610K 1 128 11 52.789K Custom (CC0 Textures) JPG (20-40%)
JPG (20-40%) A Alsa 1 CC BY-NC-SA 4.0 JPG compressed Images 141K 2 128 42 6.23K Custom (Photos / Manga) JPG (40-60%)
JPG (20-40%) B BlueAmulet 1 CC BY-NC 4.0 JPG compressed Images 535K 1 128 10 52.789K Custom (CC0 Textures) JPG (40-60%)
JPG (40-60%) A Alsa 1 CC BY-NC-SA 4.0 JPG compressed Images 100K 2 128 31 ~6.5K Custom (Photos / Manga) JPG (60-80%)
JPG (40-60%) B BlueAmulet 1 CC BY-NC 4.0 JPG compressed Images 550K 1 128 10 52.789K Custom (CC0 Textures) JPG (60-80%)
JPG (60-80%) A Alsa 1 CC BY-NC-SA 4.0 JPG compressed Images 91K 2 128 27 ~6.5K Custom (Photos / Manga) JPG (80-100%)
JPG (60-80%) B BlueAmulet 1 CC BY-NC 4.0 JPG compressed Images 545K 1 128 10 52.789K Custom (CC0 Textures) JPG (80-100%)
JPG (80-100%) A Alsa 1 CC BY-NC-SA 4.0 JPG compressed Images 162K 2 128 51 ~6.5K Custom (Photos / Manga) BC1 take 1
JPG (80-100%) B BlueAmulet 1 CC BY-NC 4.0 JPG compressed Images 550K 1 128 10 52.789K Custom (CC0 Textures) BC1 take 1
JPG PlusULTRA Twittman 1 CC BY-SA 4.0 JPG compressed Images 130K 1 ? 150 0.937K Custom (Manga) Failed Attempts
DeJpeg Fatality PlusULTRA Twittman 1 CC BY-SA 4.0 JPG compressed Images 200K 1 128 5 26K Real life, Manga and digital text 1x_DeJpeg_Fatality_01_200000_G.pth

JPG gets compressed with a Quality Percentage between 0 and 100. So depending on how bad your JPEGs are compressed, choose the model of your choice. You can use ImageMagick to guess the Quality percentage, but keep in mind that it might be wrong, since the image might have been re-saved.

JPG PlusULTRA, while not considered successful in its initial purpose, may find some use on certain unique images.

DeJpeg Fatality PlusULTRA is its burly strongman big brother. Anything and everything that is JPG will tremble before you!

DDS Files with BC1/DXT1, BC3/DXT5 Compression

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
BC1 smooth 2.0 BlueAmulet 1 CC BY-NC 4.0 BC1 Compression 1M 20 32 4184 4.767K Custom (? including normal maps) none (no interpolation)
BC1 free 1.0 Alsa 1 CC BY-NC-SA 4.0 BC1 Compression 400K 2 128 26 28.985K Custom (just about everything) BC1 take 2
BC1 restricted v1.0 Alsa 1 CC BY-NC-SA 4.0 BC1 Compression 100K 2 128 111 1.8K Custom (Photos) Failed Attempts
BC1 restricted v2.0 Alsa 1 CC BY-NC-SA 4.0 BC1 Compression 261K 2 128 106 4.7K Custom (Photos / Manga) JPG (0-20%)

BC1 (DXT1) compression is commonly used in dds textures, which are utilized in most PC games today, it allows to shrink the texture to 1/6 of the original size, reducing VRAM usage. There is also BC3 (DXT5) which uses BC1 compression for the color channels and leaves the alpha channel uncompressed, this one reduces the file size to 1/3 of the original. But this compression comes at a cost. The BC1 models are designed to reverse the damage done by the compression. This is a must if you want to upscale a dds file that uses either BC1 or BC3 compression. The free variant has more freedom when dealing with the images and should lead to better results. The restricted version only deals with perfect images compressed once (ideal case) so will perform worse in any other scenario, but it tries to preserve the original colors more. You can interpolate between restricted and unrestricted if you want.

Cinepak, msvideo1 and Roq

Name
Author
Scale
License
Purpose
Iterations
Batch Size
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Cinepak Twittman 1 CC BY-SA 4.0 Cinepak, msvideo1 and Roq 200K 1 128 21 ~8K Custom (Manga) none (no interpolation)
Cinepak_alt buildist 1 GNU GPLv3 Cinepak (only) 240K 1 128 92 2,640 Flickr2K none (no interpolation)

The Cinepak model removes movie compressions artifacts from older video compression methods like Cinepak, msvideo1 and Roq. Cinepak_alt may work better for video frames with realistic content.

Color Reduction

Dithering

Name
Author
Scale
License
Purpose
Iterations
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DeDither Alsa 1 CC BY-NC-SA 4.0 Dithered Images 127K 2 128 53 4.7K Custom (Photos / Manga) JPG (0-20%)
1x_ordered_dither buildist 1 GNU GPLv3 Ordered dithering 280K 16 128 ? ~8K Flickr2K, OST dithered with GIMP none (no interpolation)

Dithering is an older compression method, where the amount of colors gets reduced, if your image has few colors and have a noise like pattern in them try a De-Dither model. Ordered dithering is a less common form of dithering that results in distinctive checkerboard/crosshatch patterns, which are misinterpreted as texture by models not trained on it. It’s often used on GIFs because the pattern is stable between frames.

Banding

Name
Author
Scale
License
Purpose
Iterations
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BS_DeBandizer BlackScout 1 GNU GPLv3 Images with Banding 34k 1 128 37 changing ~900 Custom (Wallpapers) old attempts based on 1xESRGAN

Banding is like dithering, but instead of adding patterns of pixels to simulate missing colors, it just clips them off.

Color Removal / Grayscale

Name
Author
Scale
License
Purpose
Iterations
Batch Size
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BS_Colorizer BlackScout 1 GNU GPLv3 Coloring B/W images 22k 1 128 0 4.5045k Custom (800 Wallpapers) 1xESRGAN

Just removes all colors and makes the image grayscale, the models here should restore some color to them, should also work for old black and white images.

Over-Sharpening

Name
Author
Scale
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Purpose
Iterations
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DeSharpen loinne 1 CC BY-NC-SA 4.0 Oversharpened Images 310K 1 128 48 ~3K Custom (?) Failed Attempts

The De-Sharpen model was made for rare particular cases when the image was destroyed by applying noise, i.e. game textures or any badly exported photos. If your image does not have any over-sharpening, it won’t hurt them, leaving as is. In theory, this model knows when to activate and when to skip, also can successfully remove artifacts if only some parts of the image are over-sharpened, for example in image consisting of several combined images, 1 of them with sharpen noise. It is made to remove sharpen noise, particularly made with Photoshop “sharpen” or “sharpen more” filters OR ImageMagick’s -sharpen directive with several varying parameters of Radius and Sigma, from subtle 0.3x0.5 to something extreme like 8x2, somewhere about that.

Aliasing

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
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"
AntiAliasing Twittman 1 CC BY-SA 4.0 Images with pixelated edges 200K 1 128 440 0.656K Custom (?) none (no interpolation)
SSAntiAlias9x BlueAmulet 1 CC BY-NC 4.0 Anti aliasing 125K~ 12 32 367 4096 Custom (9x Supersampling AA) none (no interpolation)

AntiAliasing is for smoothing jagged edges in images and textures.

Image Generation

Texture Maps

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
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normal generator LyonHrt 1 CC BY-NC-SA 4.0 Diffuse to Normal 215K 1 128 45 4.536K Custom (?) none (no interpolation)

The model was trained on pairs of diffuse textures and normal maps.

Pretrained models for different scales

Name Author Scale License Dataset Size Dataset Pretrained Model
1xESRGAN victorca25 1 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO 4xPSNR
2xESRGAN victorca25 2 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO 4xPSNR
4xESRGAN victorca25 4 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO 4xPSNR
8xESRGAN victorca25 8 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO 4xPSNR
16xESRGAN victorca25 16 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO 4xPSNR
1xPSNR BlueAmulet 1 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO none
2xPSNR BlueAmulet 2 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO none
4xPSNR BlueAmulet 4 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO none
8xPSNR BlueAmulet 8 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO none
16xPSNR BlueAmulet 16 Apache License 2.0 65k Combination of DIV2K, Flickr2K and GOPRO none

https://drive.google.com/drive/folders/1ldwajXL50uC7PCS63B4Wato6Dnk-svNL

These models were transformed from the original RRDB_ESRGAN_x4.pth model into the other scales, in order to be used as pretrained models for new models in those scales.

More information can be found here.

ESRGAN ("new Architecture") Models

Models that use the "new" ESRGAN architecture. It has no advantages over the old architecture, but breaks compatibility with old arch models and scales other than 1 (if you use the official ESRGAN repo). In the future victorc plans to make his fork compatible with both, providing the option to convert between them. They can be used either with the official ESRGAN repository and BasicSR (not victorc's fork).

If you want to train your own model, please use the "old" architecture instead. There really are no disadvantages to it.

PPON Models

Upscaling

Pixel Art

Name Author Scale License Purpose Iterations (Phase 1; 2; 3) Batch Size (Phase 1; 2; 3) HR Size (Phase 1; 2; 3) Dataset Size (Phase 1; 2; 3) Dataset (Phase 1; 2; 3) Pretrained Model
Pixie victorca25 4 Pixel Art / some Cartoons 80K(?; ?; ?) 8; 8; 8 192; 192; 192 ?; ?; ? Custom(Drawings); Custom(Drawings); Custom(Drawings) PPON
xBRZ+ victorca25 4 Pixel Art 60K(?; ?; ?) 8; 8; 8 128; 128; 128 ?; ?; ? Custom (xBRZ images); Custom (xBRZ images); Custom (Drawings) Pixie

Pretrained models for different scales

Name
Author
Scale
License
Purpose
Iterations
Batch Size
HR Size
Epoch
Dataset Size
Dataset
"
PPON Zheng Hui (惠政) 4 ? Pretrained model ? ? ? ? ? ? ?

Licenses Links

  • GNU GPLv3:
    • If you modify, interpolate or use the model as a pretrained model for your own model and share results of your resulting model, it will have to be under the same license.
    • You have to state that you used the model and its author for your results.
    • You have to state any changes you made to the model.
    • There are other points, but those are the main ones.

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