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Difference between revisions of "Projects"

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(→‎Projects: updated Duke Upscale Pack link to latest version. deleted Duke Caribbean as it has been merged into the main pack)
(→‎Projects: Added the finished Arzenal upscale project)
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|[https://www.moddb.com/games/shadow-warrior/addons/shadow-warrior-upscale-pack Shadow Warrior Upscale Pack]||Shadow Warrior (1997)||Phredreeke||ESRGAN||Multiple models, primarily Manga109, Dedither, Detoon and Fatality||2x upscales of enemies, weapons and several decorative sprites and visual effects.
 
|[https://www.moddb.com/games/shadow-warrior/addons/shadow-warrior-upscale-pack Shadow Warrior Upscale Pack]||Shadow Warrior (1997)||Phredreeke||ESRGAN||Multiple models, primarily Manga109, Dedither, Detoon and Fatality||2x upscales of enemies, weapons and several decorative sprites and visual effects.
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|[https://www.planetminecraft.com/texture-pack/arzenal-1-17-512x-esrgan-vanilla-minecraft Arzenal, minecraft re-imagined, 1.17 512x Upscaled Vanilla Minecraft]||[https://www.minecraft.net/en-us Minecraft (2011)]||Glasshopper||ESRGAN||Pixel art upscaling model, Arzenal||8x for all assets, including some extra optifine features, and 1 extra version, with 2 extra add-ons. Arzenal 3D, Arzenal Alpha, and the extra version Arzenal Oversimplified.
 
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|[https://www.doomworld.com/forum/topic/99021-doom-neural-upscale-2x-v-10/ Doom Neural Upscale]||Doom, Doom II and Final Doom (1993, 1994, 1996)||hidfan et al.||Nvidia GameWorks's Super Resolution and Topaz AI Gigapixel|| ||2x upscales of all game assets.
 
|[https://www.doomworld.com/forum/topic/99021-doom-neural-upscale-2x-v-10/ Doom Neural Upscale]||Doom, Doom II and Final Doom (1993, 1994, 1996)||hidfan et al.||Nvidia GameWorks's Super Resolution and Topaz AI Gigapixel|| ||2x upscales of all game assets.

Revision as of 20:00, 24 March 2021

A list of different projects.

Projects

Name/Link Game Author(s) Neural Network Model Notes
Oblivion Upscaled Textures The Elder Scrolls IV: Oblivion Kartoffel / Princess Potato ESRGAN ? Unknown Multiple models probably 4x on ALL textures. Also include 2x version. Using a mix of ESRGAN and wifu2x models. Should look like vanilla, but less 2006.
Blood Upscale Pack Blood (1997) Phredreeke ESRGAN Multiple models, primarily Manga109 2x upscales of enemies, first person weapon sprites and several visual effects.
Powerslave/Exhumed Upscale Pack Powerslave/Exhumed (1996) PC version Phredreeke ESRGAN Multiple models, primarily Manga109 2x upscales of enemies, weapons and several decorative sprites and visual effects.
Powerslave/Exhumed Texture Upscale Pack Powerslave/Exhumed (1996) PC version Yoswin Gigapixel AI 4x upscales, primarily of background graphics not covered by the pack above.
Duke Nukem 3D Upscale Pack Duke Nukem 3D (1996) Phredreeke ESRGAN Multiple models, primarily Manga109 2x upscales of enemies, first person weapon sprites and several decorative sprites and visual effects. Also covers expansions
Duke Nukem Total Meltdown Upscale Pack Duke Nukem Total Meltdown TC Phredreeke ESRGAN Multiple models, primarily Manga109 2x upscales of enemies, first person weapon sprites and several decorative sprites and visual effects. Optional background textures
Witchaven Upscale Pack Witchaven (1995) Yoswin Gigapixel AI 2-4x upscales of most graphics in the game
Witchaven Upscale Pack Witchaven (1995) Phredreeke ESRGAN Multiple models, primarily Manga109 2x upscales of enemies, background tiles and several decorative sprites and visual effects.
Witchaven II Upscale Pack Witchaven II (1996) Yoswin Gigapixel AI 3-8x upscales of most graphics in the game
Shadow Warrior Upscale Pack Shadow Warrior (1997) Phredreeke ESRGAN Multiple models, primarily Manga109, Dedither, Detoon and Fatality 2x upscales of enemies, weapons and several decorative sprites and visual effects.
Arzenal, minecraft re-imagined, 1.17 512x Upscaled Vanilla Minecraft Minecraft (2011) Glasshopper ESRGAN Pixel art upscaling model, Arzenal 8x for all assets, including some extra optifine features, and 1 extra version, with 2 extra add-ons. Arzenal 3D, Arzenal Alpha, and the extra version Arzenal Oversimplified.
Doom Neural Upscale Doom, Doom II and Final Doom (1993, 1994, 1996) hidfan et al. Nvidia GameWorks's Super Resolution and Topaz AI Gigapixel 2x upscales of all game assets.

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Muramasa UHD Textures Muramasa: The Demon Blade (2009) Wii DinJerr ESRGAN Custom interpolation based on FArtDIV3 + Fatality 4x on all textures, 1x DeJPEG+FatalityDeblur afterwards. Compressed to BC7.