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A list of different projects. | A list of different projects. | ||
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| + | [https://www.pcgamingwiki.com/wiki/User:Akven/List_of_games_with_AI_upscaled_textures Temporary list of upscales on PCGW] | ||
==Projects== | ==Projects== | ||
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|[[Project - The Elder Scrolls IV: Oblivion|Oblivion Upscaled Textures]]||[[Project - The Elder Scrolls IV: Oblivion|The Elder Scrolls IV: Oblivion]]||Kartoffel / Princess Potato||ESRGAN||? Unknown Multiple models probably||4x on ALL textures. Also include 2x version. Using a mix of ESRGAN and wifu2x models. Should look like vanilla, but less 2006. | |[[Project - The Elder Scrolls IV: Oblivion|Oblivion Upscaled Textures]]||[[Project - The Elder Scrolls IV: Oblivion|The Elder Scrolls IV: Oblivion]]||Kartoffel / Princess Potato||ESRGAN||? Unknown Multiple models probably||4x on ALL textures. Also include 2x version. Using a mix of ESRGAN and wifu2x models. Should look like vanilla, but less 2006. | ||
|- | |- | ||
| − | |[https://www.moddb.com/ | + | |[https://www.moddb.com/mods/blood-upscale-pack/downloads/blood-upscale-pack-v21 Blood Upscale Pack]||Blood (1997)||Phredreeke||ESRGAN||Multiple models, primarily Manga109||2x upscales of most graphics in the game. Also integrates smooth weapons mod |
|- | |- | ||
|[https://www.moddb.com/games/powerslave/addons/powerslaveexhumed-upscale-pack-v11 Powerslave/Exhumed Upscale Pack]||Powerslave/Exhumed (1996) PC version||Phredreeke||ESRGAN||Multiple models, primarily Manga109||2x upscales of enemies, weapons and several decorative sprites and visual effects. | |[https://www.moddb.com/games/powerslave/addons/powerslaveexhumed-upscale-pack-v11 Powerslave/Exhumed Upscale Pack]||Powerslave/Exhumed (1996) PC version||Phredreeke||ESRGAN||Multiple models, primarily Manga109||2x upscales of enemies, weapons and several decorative sprites and visual effects. | ||
|- | |- | ||
| − | |[https:// | + | |[https://www.moddb.com/games/powerslave/addons/powerslave-upscale-texture-pack-r-11 Powerslave/Exhumed Texture Upscale Pack]||Powerslave/Exhumed (1996) PC version||Yoswin||Gigapixel AI|| ||4x upscales, primarily of background graphics not covered by the pack above. |
|- | |- | ||
| − | |[https://www.moddb.com/ | + | |[https://www.moddb.com/mods/enhanced-resource-pack-for-duke-nukem-3d Duke Nukem 3D Enhanced Resource Pack]||Duke Nukem 3D (1996)||Phredreeke et al||ESRGAN||Multiple models, primarily Manga109||2x upscales of most graphics in the game, with additional voxels, SC-55 recordings and higher quality sounds from the PS1 version. Supersedes the [https://www.moddb.com/games/duke-nukem-3d/addons/duke-nukem-3d-upscale-pack-13 upscale pack] |
|- | |- | ||
|[https://www.moddb.com/games/duke-nukem-3d/addons/duke-nukem-upscale-pack-for-total-meltdown Duke Nukem Total Meltdown Upscale Pack]||[https://www.moddb.com/mods/dntm/downloads/duke-nukem-total-meltdown-tc-v103 Duke Nukem Total Meltdown TC]||Phredreeke||ESRGAN||Multiple models, primarily Manga109||2x upscales of enemies, first person weapon sprites and several decorative sprites and visual effects. Optional background textures | |[https://www.moddb.com/games/duke-nukem-3d/addons/duke-nukem-upscale-pack-for-total-meltdown Duke Nukem Total Meltdown Upscale Pack]||[https://www.moddb.com/mods/dntm/downloads/duke-nukem-total-meltdown-tc-v103 Duke Nukem Total Meltdown TC]||Phredreeke||ESRGAN||Multiple models, primarily Manga109||2x upscales of enemies, first person weapon sprites and several decorative sprites and visual effects. Optional background textures | ||
|- | |- | ||
| − | |[https://www.moddb.com/games/ | + | |[https://www.moddb.com/games/witchaven/addons/witchaven-upscale-pack-for-buildgdx-r21 Witchaven Upscale Pack]||Witchaven (1995)||Yoswin||Gigapixel AI|| ||2-4x upscales of most graphics in the game |
| + | |- | ||
| + | |[https://www.moddb.com/games/witchaven/addons/witchaven-upscale-pack-212 Witchaven Upscale Pack]||Witchaven (1995)||Phredreeke||ESRGAN||Multiple models, primarily Manga109||2x upscales of enemies, background tiles and several decorative sprites and visual effects. | ||
| + | |- | ||
| + | |[https://www.moddb.com/games/witchaven-ii-blood-vengeance/addons/witchaven-ii-upscale-pack Witchaven II Upscale Pack]||Witchaven II (1996)||Yoswin||Gigapixel AI|| ||3-8x upscales of most graphics in the game | ||
| + | |- | ||
| + | |[https://www.moddb.com/games/shadow-warrior/addons/shadow-warrior-upscale-pack Shadow Warrior Upscale Pack]||Shadow Warrior (1997)||Phredreeke||ESRGAN||Multiple models, primarily Manga109, Dedither, Detoon and Fatality||2x upscales of enemies, weapons and several decorative sprites and visual effects. | ||
| + | |- | ||
| + | |- | ||
| + | |[https://www.planetminecraft.com/texture-pack/arzenal-1-17-512x-esrgan-vanilla-minecraft Arzenal, minecraft re-imagined, 1.17 512x Upscaled Vanilla Minecraft]||[https://www.minecraft.net/en-us Minecraft (2011)]||Glasshopper||ESRGAN||Pixel art upscaling model, Arzenal||8x for all assets, including some extra optifine features, and 1 extra version, with 2 extra add-ons. Arzenal 3D, Arzenal Alpha, and the extra version Arzenal Oversimplified. | ||
|- | |- | ||
| − | |[https:// | + | |[https://www.doomworld.com/forum/topic/99021-doom-neural-upscale-2x-v-10/ Doom Neural Upscale]||Doom, Doom II and Final Doom (1993, 1994, 1996)||hidfan et al.||Nvidia GameWorks's Super Resolution and Topaz AI Gigapixel|| ||2x upscales of all game assets. |
|- | |- | ||
| − | |[https:// | + | |[https://forums.dolphin-emu.org/Thread-muramasa-the-demon-blade-uhd Muramasa UHD Textures] |
| + | |Muramasa: The Demon Blade (2009) Wii | ||
| + | |DinJerr | ||
| + | |ESRGAN | ||
| + | |Custom interpolation based on FArtDIV3 + Fatality | ||
| + | |4x on all textures, 1x DeJPEG+FatalityDeblur afterwards. Compressed to BC7. | ||
| + | | | ||
|- | |- | ||
| − | |[https:// | + | |[https://github.com/JoeyBallentine/bfbb-hd-texture-pack BFBB HD Texture Pack (Dolphin)]||Spongebob Squarepants Battle For Bikini Bottom||Joey||ESRGAN, recreations/redrawings, lots of manually fixes||4xSpongeBob||4x (at least) upscales of all xbox game assets. |
| | | | ||
| − | + | |} | |
| − | } | ||
Latest revision as of 19:23, 27 December 2021
A list of different projects.
Temporary list of upscales on PCGW
Projects
| Name/Link | Game | Author(s) | Neural Network | Model | Notes | |
|---|---|---|---|---|---|---|
| Oblivion Upscaled Textures | The Elder Scrolls IV: Oblivion | Kartoffel / Princess Potato | ESRGAN | ? Unknown Multiple models probably | 4x on ALL textures. Also include 2x version. Using a mix of ESRGAN and wifu2x models. Should look like vanilla, but less 2006. | |
| Blood Upscale Pack | Blood (1997) | Phredreeke | ESRGAN | Multiple models, primarily Manga109 | 2x upscales of most graphics in the game. Also integrates smooth weapons mod | |
| Powerslave/Exhumed Upscale Pack | Powerslave/Exhumed (1996) PC version | Phredreeke | ESRGAN | Multiple models, primarily Manga109 | 2x upscales of enemies, weapons and several decorative sprites and visual effects. | |
| Powerslave/Exhumed Texture Upscale Pack | Powerslave/Exhumed (1996) PC version | Yoswin | Gigapixel AI | 4x upscales, primarily of background graphics not covered by the pack above. | ||
| Duke Nukem 3D Enhanced Resource Pack | Duke Nukem 3D (1996) | Phredreeke et al | ESRGAN | Multiple models, primarily Manga109 | 2x upscales of most graphics in the game, with additional voxels, SC-55 recordings and higher quality sounds from the PS1 version. Supersedes the upscale pack | |
| Duke Nukem Total Meltdown Upscale Pack | Duke Nukem Total Meltdown TC | Phredreeke | ESRGAN | Multiple models, primarily Manga109 | 2x upscales of enemies, first person weapon sprites and several decorative sprites and visual effects. Optional background textures | |
| Witchaven Upscale Pack | Witchaven (1995) | Yoswin | Gigapixel AI | 2-4x upscales of most graphics in the game | ||
| Witchaven Upscale Pack | Witchaven (1995) | Phredreeke | ESRGAN | Multiple models, primarily Manga109 | 2x upscales of enemies, background tiles and several decorative sprites and visual effects. | |
| Witchaven II Upscale Pack | Witchaven II (1996) | Yoswin | Gigapixel AI | 3-8x upscales of most graphics in the game | ||
| Shadow Warrior Upscale Pack | Shadow Warrior (1997) | Phredreeke | ESRGAN | Multiple models, primarily Manga109, Dedither, Detoon and Fatality | 2x upscales of enemies, weapons and several decorative sprites and visual effects. | |
| Arzenal, minecraft re-imagined, 1.17 512x Upscaled Vanilla Minecraft | Minecraft (2011) | Glasshopper | ESRGAN | Pixel art upscaling model, Arzenal | 8x for all assets, including some extra optifine features, and 1 extra version, with 2 extra add-ons. Arzenal 3D, Arzenal Alpha, and the extra version Arzenal Oversimplified. | |
| Doom Neural Upscale | Doom, Doom II and Final Doom (1993, 1994, 1996) | hidfan et al. | Nvidia GameWorks's Super Resolution and Topaz AI Gigapixel | 2x upscales of all game assets. | ||
| Muramasa UHD Textures | Muramasa: The Demon Blade (2009) Wii | DinJerr | ESRGAN | Custom interpolation based on FArtDIV3 + Fatality | 4x on all textures, 1x DeJPEG+FatalityDeblur afterwards. Compressed to BC7. | |
| BFBB HD Texture Pack (Dolphin) | Spongebob Squarepants Battle For Bikini Bottom | Joey | ESRGAN, recreations/redrawings, lots of manually fixes | 4xSpongeBob | 4x (at least) upscales of all xbox game assets. |