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Difference between revisions of "Texture injection and dumping"

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(→‎Windows DLL-based injectors: We don't have https://www.pcgamingwiki.com/wiki/Template:Ii , so I don't know how best to format this.)
 
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==Windows DLL-based injectors==
 
==Windows DLL-based injectors==
 
{{ii}} DLL injectors can be used to use custom textures with games that either don't support custom textures, or are picky about how textures are used.
 
{{ii}} DLL injectors can be used to use custom textures with games that either don't support custom textures, or are picky about how textures are used.
* [https://www.pcgamingwiki.com/wiki/Special_K Special K] - Supports DirectX 9 and 11, as well as OpenGL 1-4. Supports DirectX 8 and DirectDraw 7 via the DgVoodoo plugin. Can be used with DirectX 7 and earlier or Glide by using [https://www.pcgamingwiki.com/wiki/DgVoodoo_2 dgVoodoo 2] to wrap to DirectX 11 first. Glide can alternatively be wrapped to DirectX 9 via [http://www.zeus-software.com/downloads/nglide nGlide] instead. ([https://steamcommunity.com/sharedfiles/filedetails/?id=1491783680 guide for texture dumping and replacement])
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* [https://www.pcgamingwiki.com/wiki/Special_K Special K] - Supports DirectX 9 and 11, as well as OpenGL 1-4. Supports DirectX 8 and DirectDraw 7 via the DgVoodoo plugin. Can be used with DirectX 7 and earlier or Glide by using [https://www.pcgamingwiki.com/wiki/DgVoodoo_2 dgVoodoo 2] to wrap to DirectX 11 first. Glide can alternatively be wrapped to DirectX 9 via [http://www.zeus-software.com/downloads/nglide nGlide] instead. ([https://steamcommunity.com/sharedfiles/filedetails/?id=1491783680 guide for texture dumping and replacement in DX11]; [https://steamcommunity.com/groups/SpecialK_Mods/discussions/0/1480982971180908099/#c1480982971181006473 note about differences for DX9])
 
* [https://www.fileplanet.com/archive/p-16225/Texmod-v0-9b TexMod] / [https://code.google.com/archive/p/texmod/ uMod] - Supports DirectX 9.
 
* [https://www.fileplanet.com/archive/p-16225/Texmod-v0-9b TexMod] / [https://code.google.com/archive/p/texmod/ uMod] - Supports DirectX 9.
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* [https://sourceforge.net/projects/dxwnd/ DxWnd] - Supports certain 32-bit DirectX games.{{cn|which ones?}}
  
 
==Emulators with texture/sprite replacement==
 
==Emulators with texture/sprite replacement==
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* [http://nebula.emulatronia.com/index.php Model 2 emu] (Arcade sega model 2)
 
* [http://nebula.emulatronia.com/index.php Model 2 emu] (Arcade sega model 2)
 
* [https://github.com/shonumi/gbe-plus GB Enhanced+] (gameboy)
 
* [https://github.com/shonumi/gbe-plus GB Enhanced+] (gameboy)
* [https://www.mesen.ca/ mesen] (NES)
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* [https://github.com/mkwong98/Mesen/releases mesen] (NES)
 
* [http://hisms.orgfree.com/ HiSMS] (sega master system)
 
* [http://hisms.orgfree.com/ HiSMS] (sega master system)
 
* [http://emu-russia.net/en/files/plugins/psx/ gpubladesoft psx-plugin] (psx)
 
* [http://emu-russia.net/en/files/plugins/psx/ gpubladesoft psx-plugin] (psx)
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* [https://github.com/libretro/flycast Flycast libretro core] (Dreamcast)
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* [https://www.libretro.com/index.php/category/beetle-psx/ Beetle libretro core] (psx)
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* [https://github.com/stenzek/duckstation DuckStation] (psx)
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* [https://pcsx2.net/ PCSX2] (PS2)

Latest revision as of 16:37, 15 March 2022

Windows DLL-based injectors

Template:Ii DLL injectors can be used to use custom textures with games that either don't support custom textures, or are picky about how textures are used.

Emulators with texture/sprite replacement