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Difference between revisions of "Texture injection and dumping"

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(→‎Windows DLL-based injectors: We don't have https://www.pcgamingwiki.com/wiki/Template:Ii , so I don't know how best to format this.)
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==Windows DLL-based injectors==
 
==Windows DLL-based injectors==
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{{ii}} DLL injectors can be used to use custom textures with games that either don't support custom textures, or are picky about how textures are used.
 
* [https://www.pcgamingwiki.com/wiki/Special_K Special K] - Supports DirectX 9 and 11, as well as OpenGL 1-4. Supports DirectX 8 and DirectDraw 7 via the DgVoodoo plugin. Can be used with DirectX 7 and earlier or Glide by using [https://www.pcgamingwiki.com/wiki/DgVoodoo_2 dgVoodoo 2] to wrap to DirectX 11 first. Glide can alternatively be wrapped to DirectX 9 via [http://www.zeus-software.com/downloads/nglide nGlide] instead. ([https://steamcommunity.com/sharedfiles/filedetails/?id=1491783680 guide for texture dumping and replacement])
 
* [https://www.pcgamingwiki.com/wiki/Special_K Special K] - Supports DirectX 9 and 11, as well as OpenGL 1-4. Supports DirectX 8 and DirectDraw 7 via the DgVoodoo plugin. Can be used with DirectX 7 and earlier or Glide by using [https://www.pcgamingwiki.com/wiki/DgVoodoo_2 dgVoodoo 2] to wrap to DirectX 11 first. Glide can alternatively be wrapped to DirectX 9 via [http://www.zeus-software.com/downloads/nglide nGlide] instead. ([https://steamcommunity.com/sharedfiles/filedetails/?id=1491783680 guide for texture dumping and replacement])
* [https://www.fileplanet.com/archive/p-16225/Texmod-v0-9b TexMod] / [https://code.google.com/archive/p/texmod/ uMod]
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* [https://www.fileplanet.com/archive/p-16225/Texmod-v0-9b TexMod] / [https://code.google.com/archive/p/texmod/ uMod] - Supports DirectX 9.
  
 
==Emulators with texture/sprite replacement==
 
==Emulators with texture/sprite replacement==

Revision as of 01:46, 9 January 2020

Windows DLL-based injectors

Template:Ii DLL injectors can be used to use custom textures with games that either don't support custom textures, or are picky about how textures are used.

Emulators with texture/sprite replacement