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Difference between revisions of "Texture injection and dumping"
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SirYodaJedi (talk | contribs) (Created page with "==Windows DLL-based injectors== * [https://www.pcgamingwiki.com/wiki/Special_K Special K] - Supports DirectX 9 and 11, as well as OpenGL 1-4. Supports DirectX 8 and DirectDraw...") |
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* [https://dolphin-emu.org/ Dolphin] (GameCube/Wii) | * [https://dolphin-emu.org/ Dolphin] (GameCube/Wii) | ||
* [https://github.com/project64/project64 Project64] (Nintendo 64) | * [https://github.com/project64/project64 Project64] (Nintendo 64) | ||
| + | * [https://ppsspp.org/ PPSSPP] (psp) | ||
| + | * [https://citra-emu.org/ Citra] (3DS) | ||
| + | * [http://nebula.emulatronia.com/index.php Model 2 emu] (Arcade sega model 2) | ||
Revision as of 23:51, 8 January 2020
Windows DLL-based injectors
- Special K - Supports DirectX 9 and 11, as well as OpenGL 1-4. Supports DirectX 8 and DirectDraw 7 via the DgVoodoo plugin. Can be used with DirectX 7 and earlier or Glide by using dgVoodoo 2 to wrap to DirectX 11 first. Glide can alternatively be wrapped to DirectX 9 via nGlide instead. (guide for texture dumping and replacement)
- TexMod / uMod
Emulators with texture/sprite replacement
- Dolphin (GameCube/Wii)
- Project64 (Nintendo 64)
- PPSSPP (psp)
- Citra (3DS)
- Model 2 emu (Arcade sega model 2)