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Texture preparation and clean-up

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Texture Preparation and Clean-up

This page discusses certain guides and tips for specific cases in texture pack creation.

Beetle PSX

Since the texture dumping and loading feature in Beetle PSX is fairly new, there might be problems with how the textures look ingame. This guide to upscaling PSX sprites may hopefully help with problems regarding the transparency of some textures. The usage of SpriteFix to pad the alpha edges may no longer be necessary as most of the newer upscaling apps such as Cupscale have alpha-padding support built-in.

EDIT - Well crap, looks like imgur straightup deleted that post, and I no longer have the screenshots for the tutorial. What a bummer.